Stephen McQuay
472e2011b9
logging and infinite melee
2013-09-27 00:03:32 -07:00
Stephen McQuay
13c0cd047b
use user-provided name in /game/list/ output
2013-09-26 21:51:57 -07:00
Stephen McQuay
f8378cf89b
Got game working again
...
I just moved some old code into the game struct; probably still merits some
cleanup in the main loop.
2013-09-20 12:15:10 -06:00
Stephen McQuay
f175e45c63
added simple, non-leaking game stop url
2013-09-08 09:32:24 -07:00
Stephen McQuay
b7087adb78
reuse some slices
2013-09-07 19:13:12 -07:00
Stephen McQuay
bf853880ca
go fmt
2013-09-07 19:12:46 -07:00
Stephen McQuay
f9b646e50c
send back more information on /game/list/
2013-09-05 23:31:24 -07:00
Stephen McQuay
45cc67a5f1
make it simple to track last time
2013-09-05 23:31:13 -07:00
Stephen McQuay
1ca4679b04
embedded the mutex into the games global (one fewer global)
2013-09-05 18:14:41 -07:00
Stephen McQuay
c6b480fa1e
removed goroutine leak
2013-09-04 23:36:45 -07:00
Stephen McQuay
fb0e6d92d7
Sorted out extra load
...
turns out we were never exiting the loop even when all bots left. Games now
shut down when there ever has been bots and they all leave (or are killed,
I think).
2013-09-04 23:23:05 -07:00
Stephen McQuay
3e805d3da7
remove game from player struct
2013-09-04 00:08:43 -07:00
Stephen McQuay
64477f5e47
stray pointer conversion
2013-09-04 00:07:22 -07:00
Stephen McQuay
325a5c0f57
put more of game init in NewGame
2013-09-04 00:06:39 -07:00
Stephen McQuay
9bccf60abc
make member a pointer for nil json
2013-09-04 00:05:38 -07:00
Stephen McQuay
0cc03e5768
removed unused struct
2013-09-04 00:04:28 -07:00
Stephen McQuay
33c08abbc5
forgot to git add
2013-09-03 23:35:42 -07:00
Stephen McQuay
38a7ea6805
moved geom to vector package
2013-09-03 23:32:36 -07:00
Stephen McQuay
b495b16065
refactor for bot
2013-09-03 23:26:40 -07:00
Stephen McQuay
835303c53d
middle of refactor
2013-09-01 23:00:09 -07:00
Stephen McQuay
0396b16425
need to have games track width/height
2013-09-01 22:04:34 -07:00
Stephen McQuay
b800f77c24
added locking, listing
2013-09-01 22:04:10 -07:00
Stephen McQuay
a1470c102a
added startGame side band
2013-08-28 23:46:12 -07:00
Stephen McQuay
aaaff34448
tests work for GOMAXPROCS>1
2013-08-28 22:16:55 -07:00
Stephen McQuay
922acbdb54
added a hash generator
2013-08-28 18:10:08 -07:00
Stephen McQuay
0512bb7664
added test for out of order conf, found bug that needs fixing
2013-08-26 23:09:39 -07:00
Stephen McQuay
ad13aed9fd
extra import
2013-08-26 23:03:24 -07:00
Stephen McQuay
1b29096479
pared down logging in favor of unittests
2013-08-26 23:02:41 -07:00
Stephen McQuay
63f6d1a2e0
added some protocol tests
2013-08-26 23:00:27 -07:00
Stephen McQuay
880d73b54e
got simple testing server working
2013-08-25 23:10:02 -07:00
Stephen McQuay
ccd5dc3961
moved negociation code to func
2013-08-21 07:53:34 -07:00
Stephen McQuay
4e4750fa95
go fmt
2013-08-19 23:44:00 -07:00
Stephen McQuay
7997b15c26
fixed initial position bug
2013-08-19 23:25:08 -07:00
Stephen McQuay
7e3404095a
don't track vim swp files
2013-08-19 23:24:58 -07:00
Stephen McQuay
27afc65297
initial spectator implementation
2013-08-19 22:23:35 -07:00
Stephen McQuay
e391cd3a0b
Changed to use user-provided stats.
2013-08-19 21:42:43 -07:00
Stephen McQuay
7f75104f3a
removed unused constant
2013-08-19 21:29:02 -07:00
Stephen McQuay
3b183481ef
added rest of game in current state
2013-08-19 20:43:26 -07:00
Stephen McQuay
fbcbbab070
actually ignore bin
2013-08-19 20:43:11 -07:00
Stephen McQuay
c46027cfdb
added protocol
2013-08-19 20:42:28 -07:00
Stephen McQuay
2c0302210b
added git ignore file
2013-08-19 20:42:19 -07:00