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Stephen McQuay fb0e6d92d7 Sorted out extra load
turns out we were never exiting the loop even when all bots left. Games now
shut down when there ever has been bots and they all leave (or are killed,
I think).
2013-09-04 23:23:05 -07:00
.gitignore don't track vim swp files 2013-08-19 23:24:58 -07:00
game.go Sorted out extra load 2013-09-04 23:23:05 -07:00
http.go Sorted out extra load 2013-09-04 23:23:05 -07:00
id.go tests work for GOMAXPROCS>1 2013-08-28 22:16:55 -07:00
id_test.go tests work for GOMAXPROCS>1 2013-08-28 22:16:55 -07:00
main.go middle of refactor 2013-09-01 23:00:09 -07:00
player.go Sorted out extra load 2013-09-04 23:23:05 -07:00
protocol.go Sorted out extra load 2013-09-04 23:23:05 -07:00
protocol_test.go refactor for bot 2013-09-03 23:26:40 -07:00
robot.go removed unused struct 2013-09-04 00:04:28 -07:00
spectator.go refactor for bot 2013-09-03 23:26:40 -07:00