Commit Graph

63 Commits

Author SHA1 Message Date
Stephen McQuay 240492520e I was passing around a member variable.
I just realized that there is no need to pass around a slice to something to
which protoTalker already has access.
2014-03-09 21:53:55 -07:00
Stephen McQuay 6fd4138740 added bw calcs
unfortunately there is an issue with how these are calculated, and they don't
decrease as things quiet down. Well, the bad numbers are their for your
consumption, and should Just Work TM when appropriate changes in
bitbucket.org/smcquay/bandwith land. And they will. But I'm tired now.
2014-03-03 22:56:26 -08:00
Stephen McQuay 491d972a4b added NewSpectator and NewPlayer funcs 2014-02-17 01:07:29 -08:00
Stephen McQuay 0bc1575f81 fixed bug in last commit 2014-02-17 01:06:53 -08:00
Stephen McQuay 5d9103f176 Pulled out common code from spectator and player 2014-02-17 00:42:52 -08:00
Stephen McQuay b131b4bc53 Count bytes coming in/out of player 2014-02-17 00:10:55 -08:00
Stephen McQuay ad9d6c1026 Switched to using json.Encoder and Decoder 2014-02-04 08:06:12 -08:00
Stephen McQuay bc58ee9165 solved spectator disconnect issue 2014-01-29 22:12:26 -08:00
Stephen McQuay c6c45ace51 cleaned up some logging 2014-01-23 21:09:27 -08:00
Fraser Graham 3fa53daadb rewrite of the stats system 2014-01-16 00:02:59 -08:00
Fraser Graham 33aea792ed allow probes while repairing and scanning 2013-11-27 20:33:57 -08:00
Fraser Graham ffbd656bc7 stop firing 2013-11-27 08:55:51 -08:00
Fraser Graham ae9d09596c prevent flipping between scan and repair for infinite awesomeness 2013-11-17 08:21:13 -08:00
Stephen McQuay 84ed6c9c32 added gameover packet 2013-11-13 22:24:54 -08:00
Fraser Graham c7d5e4be87 support setting heading in instructions 2013-11-11 21:36:11 -08:00
Fraser Graham d3c08a7953 move robot code into robot file 2013-11-09 19:52:40 -08:00
Fraser Graham 570d8eea8e get multibots working 2013-11-08 22:26:56 -08:00
Fraser Graham e39a97089e First pass of multibot support 2013-11-08 21:25:42 -08:00
Stephen McQuay 49ff6af1f3 minor cleanup
- removed comment-disabled code
- reduced verbosity in protocol logging
2013-11-07 22:11:54 -08:00
Stephen McQuay b490cfc228 made it so bots start inside world 2013-11-07 22:11:54 -08:00
Fraser Graham 1b42a19393 active scanning 2013-11-07 21:34:54 -08:00
Fraser Graham 3d0eb16f91 game params 2013-11-07 21:00:15 -08:00
Fraser Graham b01654ec76 minor tweak to projectile scanning 2013-11-07 21:00:15 -08:00
Fraser Graham eabc1ebb41 probe result 2013-11-07 08:41:39 -08:00
Fraser Graham 829ba83f41 probes!!!! (not anal) 2013-11-06 23:26:29 -08:00
Fraser Graham d2ae3c11d8 alert the robot if it's been hit 2013-11-06 23:06:51 -08:00
Fraser Graham 082b737805 first pass at repair mode 2013-11-06 22:50:59 -08:00
Fraser Graham e562e2fefb players can now set target speed in bot code 2013-11-06 21:24:10 -08:00
Fraser Graham 855b8518b8 weapon stats are now set via robot 2013-11-06 21:07:31 -08:00
Fraser Graham dfb3dba4f4 proper player collision and direct hit capability 2013-11-06 20:47:40 -08:00
Fraser Graham 545b68d1d7 projectiles should have their own ID 2013-11-06 20:32:56 -08:00
Fraser Graham 43b68f27f8 remove some unused data from payload 2013-11-06 20:09:45 -08:00
Fraser Graham c8913c563e I may have fixed some collision issues (badly) 2013-11-05 23:21:41 -08:00
Fraser Graham 1498414357 tweaks in support of better rendering 2013-10-28 23:35:00 -07:00
Fraser Graham a4b539e79d accurate collition positioning 2013-10-28 21:52:06 -07:00
Fraser Graham 5c77e373c3 scanners for projectiles 2013-10-25 22:51:41 -07:00
Fraser Graham 14f6c65e86 obstacle support 2013-10-25 22:30:15 -07:00
Fraser Graham de68ec2e7b Create a stripped down version of the robot struct to represent all robots and break up the update into my_robots and robots.
Has dependent change on client
2013-10-24 20:13:21 -07:00
Fraser Graham 71f7a262ba enabled player collisions 2013-10-21 09:28:50 -07:00
Fraser Graham c910902d38 collision work 2013-10-21 07:49:56 -07:00
Fraser Graham 200afffa7f moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality.
Also, removed a bunch of overly verbose logging
2013-10-20 21:15:23 -07:00
Fraser Graham fd13cb318a removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die 2013-10-19 17:29:40 -07:00
Fraser Graham f9b18eb253 Convert to 32-bit to save space in the serialization 2013-10-19 00:00:51 -07:00
Fraser Graham c80acb478b All sorts of fun stuff...
- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
2013-10-18 23:22:35 -07:00
Fraser Graham 2edc7c61af fixing bug where heading can be 0 2013-10-18 20:40:09 -07:00
Stephen McQuay 83da3961cd infinite melee!! 2013-09-28 13:19:44 -07:00
Stephen McQuay 56c965add7 some clean up
Mainly adding some comments, and some function renaming
2013-09-28 12:59:17 -07:00
Stephen McQuay e33f2c0c4f moved code out of awkward bots repo 2013-09-27 22:27:05 -07:00
Fraser Graham 92a2040d70 Adding collisions and acceleration. Fixing splosions and projectiles. 2013-09-27 01:30:26 -07:00
Stephen McQuay 13c0cd047b use user-provided name in /game/list/ output 2013-09-26 21:51:57 -07:00