Stephen McQuay
240492520e
I was passing around a member variable.
I just realized that there is no need to pass around a slice to something to
which protoTalker already has access.
6 years ago
Stephen McQuay
6fd4138740
added bw calcs
unfortunately there is an issue with how these are calculated, and they don't
decrease as things quiet down. Well, the bad numbers are their for your
consumption, and should Just Work TM when appropriate changes in
bitbucket.org/smcquay/bandwith land. And they will. But I'm tired now.
7 years ago
Stephen McQuay
491d972a4b
added NewSpectator and NewPlayer funcs
7 years ago
Stephen McQuay
0bc1575f81
fixed bug in last commit
7 years ago
Stephen McQuay
5d9103f176
Pulled out common code from spectator and player
7 years ago
Stephen McQuay
b131b4bc53
Count bytes coming in/out of player
7 years ago
Stephen McQuay
ad9d6c1026
Switched to using json.Encoder and Decoder
7 years ago
Stephen McQuay
bc58ee9165
solved spectator disconnect issue
7 years ago
Stephen McQuay
c6c45ace51
cleaned up some logging
7 years ago
Fraser Graham
3fa53daadb
rewrite of the stats system
7 years ago
Fraser Graham
33aea792ed
allow probes while repairing and scanning
7 years ago
Fraser Graham
ffbd656bc7
stop firing
7 years ago
Fraser Graham
ae9d09596c
prevent flipping between scan and repair for infinite awesomeness
7 years ago
Stephen McQuay
84ed6c9c32
added gameover packet
7 years ago
Fraser Graham
c7d5e4be87
support setting heading in instructions
7 years ago
Fraser Graham
d3c08a7953
move robot code into robot file
7 years ago
Fraser Graham
570d8eea8e
get multibots working
7 years ago
Fraser Graham
e39a97089e
First pass of multibot support
7 years ago
Stephen McQuay
49ff6af1f3
minor cleanup
- removed comment-disabled code
- reduced verbosity in protocol logging
7 years ago
Stephen McQuay
b490cfc228
made it so bots start inside world
7 years ago
Fraser Graham
1b42a19393
active scanning
7 years ago
Fraser Graham
3d0eb16f91
game params
7 years ago
Fraser Graham
b01654ec76
minor tweak to projectile scanning
7 years ago
Fraser Graham
eabc1ebb41
probe result
7 years ago
Fraser Graham
829ba83f41
probes!!!! (not anal)
7 years ago
Fraser Graham
d2ae3c11d8
alert the robot if it's been hit
7 years ago
Fraser Graham
082b737805
first pass at repair mode
7 years ago
Fraser Graham
e562e2fefb
players can now set target speed in bot code
7 years ago
Fraser Graham
855b8518b8
weapon stats are now set via robot
7 years ago
Fraser Graham
dfb3dba4f4
proper player collision and direct hit capability
7 years ago
Fraser Graham
545b68d1d7
projectiles should have their own ID
7 years ago
Fraser Graham
43b68f27f8
remove some unused data from payload
7 years ago
Fraser Graham
c8913c563e
I may have fixed some collision issues (badly)
7 years ago
Fraser Graham
1498414357
tweaks in support of better rendering
7 years ago
Fraser Graham
a4b539e79d
accurate collition positioning
7 years ago
Fraser Graham
5c77e373c3
scanners for projectiles
7 years ago
Fraser Graham
14f6c65e86
obstacle support
7 years ago
Fraser Graham
de68ec2e7b
Create a stripped down version of the robot struct to represent all robots and break up the update into my_robots and robots.
Has dependent change on client
7 years ago
Fraser Graham
71f7a262ba
enabled player collisions
7 years ago
Fraser Graham
c910902d38
collision work
7 years ago
Fraser Graham
200afffa7f
moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality.
Also, removed a bunch of overly verbose logging
7 years ago
Fraser Graham
fd13cb318a
removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die
7 years ago
Fraser Graham
f9b18eb253
Convert to 32-bit to save space in the serialization
7 years ago
Fraser Graham
c80acb478b
All sorts of fun stuff...
- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
7 years ago
Fraser Graham
2edc7c61af
fixing bug where heading can be 0
7 years ago
Stephen McQuay
83da3961cd
infinite melee!!
7 years ago
Stephen McQuay
56c965add7
some clean up
Mainly adding some comments, and some function renaming
7 years ago
Stephen McQuay
e33f2c0c4f
moved code out of awkward bots repo
7 years ago
Fraser Graham
92a2040d70
Adding collisions and acceleration. Fixing splosions and projectiles.
7 years ago
Stephen McQuay
13c0cd047b
use user-provided name in /game/list/ output
7 years ago