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491d972a4b
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added NewSpectator and NewPlayer funcs
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2014-02-17 01:07:29 -08:00 |
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0bc1575f81
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fixed bug in last commit
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2014-02-17 01:06:53 -08:00 |
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5d9103f176
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Pulled out common code from spectator and player
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2014-02-17 00:42:52 -08:00 |
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b131b4bc53
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Count bytes coming in/out of player
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2014-02-17 00:10:55 -08:00 |
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ad9d6c1026
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Switched to using json.Encoder and Decoder
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2014-02-04 08:06:12 -08:00 |
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bc58ee9165
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solved spectator disconnect issue
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2014-01-29 22:12:26 -08:00 |
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c6c45ace51
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cleaned up some logging
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2014-01-23 21:09:27 -08:00 |
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Fraser Graham
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3fa53daadb
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rewrite of the stats system
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2014-01-16 00:02:59 -08:00 |
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Fraser Graham
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33aea792ed
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allow probes while repairing and scanning
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2013-11-27 20:33:57 -08:00 |
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Fraser Graham
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ffbd656bc7
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stop firing
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2013-11-27 08:55:51 -08:00 |
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Fraser Graham
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ae9d09596c
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prevent flipping between scan and repair for infinite awesomeness
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2013-11-17 08:21:13 -08:00 |
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84ed6c9c32
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added gameover packet
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2013-11-13 22:24:54 -08:00 |
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Fraser Graham
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c7d5e4be87
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support setting heading in instructions
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2013-11-11 21:36:11 -08:00 |
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Fraser Graham
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d3c08a7953
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move robot code into robot file
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2013-11-09 19:52:40 -08:00 |
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Fraser Graham
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570d8eea8e
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get multibots working
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2013-11-08 22:26:56 -08:00 |
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Fraser Graham
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e39a97089e
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First pass of multibot support
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2013-11-08 21:25:42 -08:00 |
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49ff6af1f3
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minor cleanup
- removed comment-disabled code
- reduced verbosity in protocol logging
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2013-11-07 22:11:54 -08:00 |
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b490cfc228
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made it so bots start inside world
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2013-11-07 22:11:54 -08:00 |
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Fraser Graham
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1b42a19393
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active scanning
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2013-11-07 21:34:54 -08:00 |
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Fraser Graham
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3d0eb16f91
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game params
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2013-11-07 21:00:15 -08:00 |
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Fraser Graham
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b01654ec76
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minor tweak to projectile scanning
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2013-11-07 21:00:15 -08:00 |
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Fraser Graham
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eabc1ebb41
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probe result
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2013-11-07 08:41:39 -08:00 |
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Fraser Graham
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829ba83f41
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probes!!!! (not anal)
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2013-11-06 23:26:29 -08:00 |
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Fraser Graham
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d2ae3c11d8
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alert the robot if it's been hit
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2013-11-06 23:06:51 -08:00 |
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Fraser Graham
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082b737805
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first pass at repair mode
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2013-11-06 22:50:59 -08:00 |
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Fraser Graham
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e562e2fefb
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players can now set target speed in bot code
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2013-11-06 21:24:10 -08:00 |
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Fraser Graham
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855b8518b8
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weapon stats are now set via robot
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2013-11-06 21:07:31 -08:00 |
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Fraser Graham
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dfb3dba4f4
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proper player collision and direct hit capability
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2013-11-06 20:47:40 -08:00 |
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Fraser Graham
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545b68d1d7
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projectiles should have their own ID
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2013-11-06 20:32:56 -08:00 |
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Fraser Graham
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43b68f27f8
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remove some unused data from payload
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2013-11-06 20:09:45 -08:00 |
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Fraser Graham
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c8913c563e
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I may have fixed some collision issues (badly)
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2013-11-05 23:21:41 -08:00 |
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Fraser Graham
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1498414357
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tweaks in support of better rendering
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2013-10-28 23:35:00 -07:00 |
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Fraser Graham
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a4b539e79d
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accurate collition positioning
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2013-10-28 21:52:06 -07:00 |
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Fraser Graham
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5c77e373c3
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scanners for projectiles
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2013-10-25 22:51:41 -07:00 |
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Fraser Graham
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14f6c65e86
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obstacle support
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2013-10-25 22:30:15 -07:00 |
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Fraser Graham
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de68ec2e7b
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Create a stripped down version of the robot struct to represent all robots and break up the update into my_robots and robots.
Has dependent change on client
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2013-10-24 20:13:21 -07:00 |
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Fraser Graham
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71f7a262ba
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enabled player collisions
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2013-10-21 09:28:50 -07:00 |
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Fraser Graham
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c910902d38
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collision work
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2013-10-21 07:49:56 -07:00 |
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Fraser Graham
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200afffa7f
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moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality.
Also, removed a bunch of overly verbose logging
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2013-10-20 21:15:23 -07:00 |
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Fraser Graham
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fd13cb318a
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removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die
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2013-10-19 17:29:40 -07:00 |
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Fraser Graham
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f9b18eb253
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Convert to 32-bit to save space in the serialization
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2013-10-19 00:00:51 -07:00 |
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Fraser Graham
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c80acb478b
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All sorts of fun stuff...
- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
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2013-10-18 23:22:35 -07:00 |
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Fraser Graham
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2edc7c61af
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fixing bug where heading can be 0
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2013-10-18 20:40:09 -07:00 |
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83da3961cd
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infinite melee!!
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2013-09-28 13:19:44 -07:00 |
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56c965add7
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some clean up
Mainly adding some comments, and some function renaming
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2013-09-28 12:59:17 -07:00 |
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e33f2c0c4f
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moved code out of awkward bots repo
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2013-09-27 22:27:05 -07:00 |
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Fraser Graham
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92a2040d70
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Adding collisions and acceleration. Fixing splosions and projectiles.
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2013-09-27 01:30:26 -07:00 |
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13c0cd047b
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use user-provided name in /game/list/ output
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2013-09-26 21:51:57 -07:00 |
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f8378cf89b
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Got game working again
I just moved some old code into the game struct; probably still merits some
cleanup in the main loop.
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2013-09-20 12:15:10 -06:00 |
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f175e45c63
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added simple, non-leaking game stop url
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2013-09-08 09:32:24 -07:00 |
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