60 Commits (0bc1575f81a82f7f64373242da8d61141785e7e4)

Author SHA1 Message Date
  Stephen McQuay 0bc1575f81 fixed bug in last commit 7 years ago
  Stephen McQuay 5d9103f176 Pulled out common code from spectator and player 7 years ago
  Stephen McQuay b131b4bc53 Count bytes coming in/out of player 7 years ago
  Stephen McQuay ad9d6c1026 Switched to using json.Encoder and Decoder 7 years ago
  Stephen McQuay bc58ee9165 solved spectator disconnect issue 7 years ago
  Stephen McQuay c6c45ace51 cleaned up some logging 7 years ago
  Fraser Graham 3fa53daadb rewrite of the stats system 7 years ago
  Fraser Graham 33aea792ed allow probes while repairing and scanning 7 years ago
  Fraser Graham ffbd656bc7 stop firing 7 years ago
  Fraser Graham ae9d09596c prevent flipping between scan and repair for infinite awesomeness 7 years ago
  Stephen McQuay 84ed6c9c32 added gameover packet 7 years ago
  Fraser Graham c7d5e4be87 support setting heading in instructions 7 years ago
  Fraser Graham d3c08a7953 move robot code into robot file 7 years ago
  Fraser Graham 570d8eea8e get multibots working 7 years ago
  Fraser Graham e39a97089e First pass of multibot support 7 years ago
  Stephen McQuay 49ff6af1f3 minor cleanup 7 years ago
  Stephen McQuay b490cfc228 made it so bots start inside world 7 years ago
  Fraser Graham 1b42a19393 active scanning 7 years ago
  Fraser Graham 3d0eb16f91 game params 7 years ago
  Fraser Graham b01654ec76 minor tweak to projectile scanning 7 years ago
  Fraser Graham eabc1ebb41 probe result 7 years ago
  Fraser Graham 829ba83f41 probes!!!! (not anal) 7 years ago
  Fraser Graham d2ae3c11d8 alert the robot if it's been hit 7 years ago
  Fraser Graham 082b737805 first pass at repair mode 7 years ago
  Fraser Graham e562e2fefb players can now set target speed in bot code 7 years ago
  Fraser Graham 855b8518b8 weapon stats are now set via robot 7 years ago
  Fraser Graham dfb3dba4f4 proper player collision and direct hit capability 7 years ago
  Fraser Graham 545b68d1d7 projectiles should have their own ID 7 years ago
  Fraser Graham 43b68f27f8 remove some unused data from payload 7 years ago
  Fraser Graham c8913c563e I may have fixed some collision issues (badly) 7 years ago
  Fraser Graham 1498414357 tweaks in support of better rendering 7 years ago
  Fraser Graham a4b539e79d accurate collition positioning 7 years ago
  Fraser Graham 5c77e373c3 scanners for projectiles 7 years ago
  Fraser Graham 14f6c65e86 obstacle support 7 years ago
  Fraser Graham de68ec2e7b Create a stripped down version of the robot struct to represent all robots and break up the update into my_robots and robots. 7 years ago
  Fraser Graham 71f7a262ba enabled player collisions 7 years ago
  Fraser Graham c910902d38 collision work 7 years ago
  Fraser Graham 200afffa7f moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality. 7 years ago
  Fraser Graham fd13cb318a removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die 7 years ago
  Fraser Graham f9b18eb253 Convert to 32-bit to save space in the serialization 7 years ago
  Fraser Graham c80acb478b All sorts of fun stuff... 7 years ago
  Fraser Graham 2edc7c61af fixing bug where heading can be 0 7 years ago
  Stephen McQuay 83da3961cd infinite melee!! 7 years ago
  Stephen McQuay 56c965add7 some clean up 7 years ago
  Stephen McQuay e33f2c0c4f moved code out of awkward bots repo 7 years ago
  Fraser Graham 92a2040d70 Adding collisions and acceleration. Fixing splosions and projectiles. 7 years ago
  Stephen McQuay 13c0cd047b use user-provided name in /game/list/ output 7 years ago
  Stephen McQuay f8378cf89b Got game working again 7 years ago
  Stephen McQuay f175e45c63 added simple, non-leaking game stop url 7 years ago
  Stephen McQuay b7087adb78 reuse some slices 7 years ago