Commit Graph

50 Commits

Author SHA1 Message Date
84ed6c9c32 added gameover packet 2013-11-13 22:24:54 -08:00
Fraser Graham
c7d5e4be87 support setting heading in instructions 2013-11-11 21:36:11 -08:00
Fraser Graham
d3c08a7953 move robot code into robot file 2013-11-09 19:52:40 -08:00
Fraser Graham
570d8eea8e get multibots working 2013-11-08 22:26:56 -08:00
Fraser Graham
e39a97089e First pass of multibot support 2013-11-08 21:25:42 -08:00
49ff6af1f3 minor cleanup
- removed comment-disabled code
- reduced verbosity in protocol logging
2013-11-07 22:11:54 -08:00
b490cfc228 made it so bots start inside world 2013-11-07 22:11:54 -08:00
Fraser Graham
1b42a19393 active scanning 2013-11-07 21:34:54 -08:00
Fraser Graham
3d0eb16f91 game params 2013-11-07 21:00:15 -08:00
Fraser Graham
b01654ec76 minor tweak to projectile scanning 2013-11-07 21:00:15 -08:00
Fraser Graham
eabc1ebb41 probe result 2013-11-07 08:41:39 -08:00
Fraser Graham
829ba83f41 probes!!!! (not anal) 2013-11-06 23:26:29 -08:00
Fraser Graham
d2ae3c11d8 alert the robot if it's been hit 2013-11-06 23:06:51 -08:00
Fraser Graham
082b737805 first pass at repair mode 2013-11-06 22:50:59 -08:00
Fraser Graham
e562e2fefb players can now set target speed in bot code 2013-11-06 21:24:10 -08:00
Fraser Graham
855b8518b8 weapon stats are now set via robot 2013-11-06 21:07:31 -08:00
Fraser Graham
dfb3dba4f4 proper player collision and direct hit capability 2013-11-06 20:47:40 -08:00
Fraser Graham
545b68d1d7 projectiles should have their own ID 2013-11-06 20:32:56 -08:00
Fraser Graham
43b68f27f8 remove some unused data from payload 2013-11-06 20:09:45 -08:00
Fraser Graham
c8913c563e I may have fixed some collision issues (badly) 2013-11-05 23:21:41 -08:00
Fraser Graham
1498414357 tweaks in support of better rendering 2013-10-28 23:35:00 -07:00
Fraser Graham
a4b539e79d accurate collition positioning 2013-10-28 21:52:06 -07:00
Fraser Graham
5c77e373c3 scanners for projectiles 2013-10-25 22:51:41 -07:00
Fraser Graham
14f6c65e86 obstacle support 2013-10-25 22:30:15 -07:00
Fraser Graham
de68ec2e7b Create a stripped down version of the robot struct to represent all robots and break up the update into my_robots and robots.
Has dependent change on client
2013-10-24 20:13:21 -07:00
Fraser Graham
71f7a262ba enabled player collisions 2013-10-21 09:28:50 -07:00
Fraser Graham
c910902d38 collision work 2013-10-21 07:49:56 -07:00
Fraser Graham
200afffa7f moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality.
Also, removed a bunch of overly verbose logging
2013-10-20 21:15:23 -07:00
Fraser Graham
fd13cb318a removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die 2013-10-19 17:29:40 -07:00
Fraser Graham
f9b18eb253 Convert to 32-bit to save space in the serialization 2013-10-19 00:00:51 -07:00
Fraser Graham
c80acb478b All sorts of fun stuff...
- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
2013-10-18 23:22:35 -07:00
Fraser Graham
2edc7c61af fixing bug where heading can be 0 2013-10-18 20:40:09 -07:00
83da3961cd infinite melee!! 2013-09-28 13:19:44 -07:00
56c965add7 some clean up
Mainly adding some comments, and some function renaming
2013-09-28 12:59:17 -07:00
e33f2c0c4f moved code out of awkward bots repo 2013-09-27 22:27:05 -07:00
Fraser Graham
92a2040d70 Adding collisions and acceleration. Fixing splosions and projectiles. 2013-09-27 01:30:26 -07:00
13c0cd047b use user-provided name in /game/list/ output 2013-09-26 21:51:57 -07:00
f8378cf89b Got game working again
I just moved some old code into the game struct; probably still merits some
cleanup in the main loop.
2013-09-20 12:15:10 -06:00
f175e45c63 added simple, non-leaking game stop url 2013-09-08 09:32:24 -07:00
b7087adb78 reuse some slices 2013-09-07 19:13:12 -07:00
fb0e6d92d7 Sorted out extra load
turns out we were never exiting the loop even when all bots left. Games now
shut down when there ever has been bots and they all leave (or are killed,
I think).
2013-09-04 23:23:05 -07:00
3e805d3da7 remove game from player struct 2013-09-04 00:08:43 -07:00
64477f5e47 stray pointer conversion 2013-09-04 00:07:22 -07:00
9bccf60abc make member a pointer for nil json 2013-09-04 00:05:38 -07:00
33c08abbc5 forgot to git add 2013-09-03 23:35:42 -07:00
b495b16065 refactor for bot 2013-09-03 23:26:40 -07:00
1b29096479 pared down logging in favor of unittests 2013-08-26 23:02:41 -07:00
7997b15c26 fixed initial position bug 2013-08-19 23:25:08 -07:00
e391cd3a0b Changed to use user-provided stats. 2013-08-19 21:42:43 -07:00
3b183481ef added rest of game in current state 2013-08-19 20:43:26 -07:00