46 Commits (c8efd34080e5d376305015b8a38aa73b9ce7e977)

Author SHA1 Message Date
  Stephen McQuay c8efd34080 ignore new binary 6 years ago
  Stephen McQuay eac39ad9d1 Changed the collision response from boolean to Collision 6 years ago
  Stephen McQuay 7bb5ae59b3 send the client calculated values for stats 6 years ago
  Stephen McQuay 714ea669d2 added probe result type 6 years ago
  Stephen McQuay 7971198c17 Fixed collision detection in probes 6 years ago
  Fraser Graham 72d5a1a64c stats stats stats stats 6 years ago
  Fraser Graham 3fa53daadb rewrite of the stats system 6 years ago
  Fraser Graham 9583de2ffa game types, deathmatch and melee 6 years ago
  Fraser Graham 33aea792ed allow probes while repairing and scanning 6 years ago
  Fraser Graham 83f5d51bc4 min damage from collisions 6 years ago
  Fraser Graham f6c8399699 changes to collision response and player to player collision 6 years ago
  Fraser Graham 34b8ec045f start using new poly intersection against buildings 6 years ago
  Fraser Graham b702afeb3a renaming rect to AABB 6 years ago
  Fraser Graham 58c084c7ab bandwidth reduction, filtering explosions and sending objects as [4]int 6 years ago
  Stephen McQuay 2cbef76a37 cap healing health 6 years ago
  Stephen McQuay 2e774285ba quieted things down slightly (logging) 6 years ago
  Fraser Graham c7d5e4be87 support setting heading in instructions 6 years ago
  Stephen McQuay da26e1ca46 simplified some loops 6 years ago
  Stephen McQuay bc2d1cdd52 minor tweaks, including go fmt 6 years ago
  Fraser Graham d3c08a7953 move robot code into robot file 6 years ago
  Fraser Graham 570d8eea8e get multibots working 6 years ago
  Fraser Graham e39a97089e First pass of multibot support 6 years ago
  Fraser Graham 1b42a19393 active scanning 6 years ago
  Fraser Graham eabc1ebb41 probe result 6 years ago
  Fraser Graham 829ba83f41 probes!!!! (not anal) 6 years ago
  Fraser Graham d2ae3c11d8 alert the robot if it's been hit 6 years ago
  Fraser Graham 082b737805 first pass at repair mode 6 years ago
  Fraser Graham e562e2fefb players can now set target speed in bot code 6 years ago
  Fraser Graham cd9bb45ddc sort the all bots list 6 years ago
  Fraser Graham 855b8518b8 weapon stats are now set via robot 6 years ago
  Fraser Graham 1498414357 tweaks in support of better rendering 6 years ago
  Fraser Graham 14f6c65e86 obstacle support 6 years ago
  Fraser Graham de68ec2e7b Create a stripped down version of the robot struct to represent all robots and break up the update into my_robots and robots. 6 years ago
  Fraser Graham 200afffa7f moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality. 6 years ago
  Fraser Graham 776a7eee98 split splosions and projectiles into separate files 6 years ago
  Fraser Graham fd13cb318a removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die 6 years ago
  Fraser Graham f9b18eb253 Convert to 32-bit to save space in the serialization 6 years ago
  Fraser Graham c80acb478b All sorts of fun stuff... 6 years ago
  Stephen McQuay b142845b5c moved move out of vector lib 6 years ago
  Stephen McQuay e33f2c0c4f moved code out of awkward bots repo 6 years ago
  Stephen McQuay f8378cf89b Got game working again 6 years ago
  Stephen McQuay 0cc03e5768 removed unused struct 6 years ago
  Stephen McQuay b495b16065 refactor for bot 6 years ago
  Stephen McQuay 1b29096479 pared down logging in favor of unittests 6 years ago
  Stephen McQuay e391cd3a0b Changed to use user-provided stats. 6 years ago
  Stephen McQuay 3b183481ef added rest of game in current state 6 years ago