quieted things down slightly (logging)
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@ -250,7 +250,7 @@ func addPlayer(ws *websocket.Conn) {
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Heading: v.Vector2d{1, 0},
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Scanners: make([]Scanner, 0)}
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r.Health = r.Stats.Hp
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log.Printf("Adding Robot: %v", r)
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log.Printf("Adding Robot: %+v", r)
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r.reset(game)
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p.Robots = append(p.Robots, &r)
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}
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