Fraser Graham
|
164c37e7d6
|
player messages
|
2013-11-07 22:10:18 -08:00 |
|
Fraser Graham
|
1b42a19393
|
active scanning
|
2013-11-07 21:34:54 -08:00 |
|
Fraser Graham
|
3d0eb16f91
|
game params
|
2013-11-07 21:00:15 -08:00 |
|
Fraser Graham
|
b01654ec76
|
minor tweak to projectile scanning
|
2013-11-07 21:00:15 -08:00 |
|
Fraser Graham
|
eabc1ebb41
|
probe result
|
2013-11-07 08:41:39 -08:00 |
|
Fraser Graham
|
829ba83f41
|
probes!!!! (not anal)
|
2013-11-06 23:26:29 -08:00 |
|
Fraser Graham
|
d2ae3c11d8
|
alert the robot if it's been hit
|
2013-11-06 23:06:51 -08:00 |
|
Fraser Graham
|
082b737805
|
first pass at repair mode
|
2013-11-06 22:50:59 -08:00 |
|
Fraser Graham
|
cfd3d91942
|
filter projectiles and objects by scanners
|
2013-11-06 22:21:18 -08:00 |
|
|
2707294bb6
|
Added flag to start with live http profiler
|
2013-11-06 22:14:54 -08:00 |
|
Fraser Graham
|
e562e2fefb
|
players can now set target speed in bot code
|
2013-11-06 21:24:10 -08:00 |
|
Fraser Graham
|
cd9bb45ddc
|
sort the all bots list
|
2013-11-06 21:12:19 -08:00 |
|
Fraser Graham
|
855b8518b8
|
weapon stats are now set via robot
|
2013-11-06 21:07:31 -08:00 |
|
Fraser Graham
|
dfb3dba4f4
|
proper player collision and direct hit capability
|
2013-11-06 20:47:40 -08:00 |
|
Fraser Graham
|
545b68d1d7
|
projectiles should have their own ID
|
2013-11-06 20:32:56 -08:00 |
|
Fraser Graham
|
bad900997f
|
add -timescale to command line to speed up or slow down time on server, try 0.1 - 2.0 range for fun
|
2013-11-06 20:10:22 -08:00 |
|
Fraser Graham
|
43b68f27f8
|
remove some unused data from payload
|
2013-11-06 20:09:45 -08:00 |
|
Fraser Graham
|
6ff9606367
|
objects generate entirely inside world
|
2013-11-06 19:58:16 -08:00 |
|
Fraser Graham
|
c8913c563e
|
I may have fixed some collision issues (badly)
|
2013-11-05 23:21:41 -08:00 |
|
Fraser Graham
|
1498414357
|
tweaks in support of better rendering
|
2013-10-28 23:35:00 -07:00 |
|
Fraser Graham
|
a4b539e79d
|
accurate collition positioning
|
2013-10-28 21:52:06 -07:00 |
|
Fraser Graham
|
235fc1ce6f
|
fixed projectile explosions pos
|
2013-10-28 07:54:49 -07:00 |
|
Fraser Graham
|
5c77e373c3
|
scanners for projectiles
|
2013-10-25 22:51:41 -07:00 |
|
Fraser Graham
|
14f6c65e86
|
obstacle support
|
2013-10-25 22:30:15 -07:00 |
|
Fraser Graham
|
de68ec2e7b
|
Create a stripped down version of the robot struct to represent all robots and break up the update into my_robots and robots.
Has dependent change on client
|
2013-10-24 20:13:21 -07:00 |
|
Fraser Graham
|
cc248dc2fe
|
adding a listing of all bot id's and health to each payload
|
2013-10-24 06:26:54 -07:00 |
|
Fraser Graham
|
71f7a262ba
|
enabled player collisions
|
2013-10-21 09:28:50 -07:00 |
|
Fraser Graham
|
c910902d38
|
collision work
|
2013-10-21 07:49:56 -07:00 |
|
Fraser Graham
|
200afffa7f
|
moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality.
Also, removed a bunch of overly verbose logging
|
2013-10-20 21:15:23 -07:00 |
|
Fraser Graham
|
776a7eee98
|
split splosions and projectiles into separate files
|
2013-10-20 20:54:19 -07:00 |
|
Fraser Graham
|
541e213c66
|
adding a sample JSON packet for reference
|
2013-10-19 21:05:38 -07:00 |
|
Fraser Graham
|
fd13cb318a
|
removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die
|
2013-10-19 17:29:40 -07:00 |
|
Fraser Graham
|
f9b18eb253
|
Convert to 32-bit to save space in the serialization
|
2013-10-19 00:00:51 -07:00 |
|
|
c074397c1f
|
bugfix for incorrect logic in game creation
|
2013-10-18 23:56:06 -07:00 |
|
Fraser Graham
|
c80acb478b
|
All sorts of fun stuff...
- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
|
2013-10-18 23:22:35 -07:00 |
|
|
d19b3f71fa
|
added ability to autovivify games in debug mode
|
2013-10-18 20:49:57 -07:00 |
|
Fraser Graham
|
2edc7c61af
|
fixing bug where heading can be 0
|
2013-10-18 20:40:09 -07:00 |
|
Fraser Graham
|
e02c5f89fb
|
make projectiles arrive at their destination regardless of tick time
|
2013-10-18 20:39:53 -07:00 |
|
|
f4e2e84676
|
added more logging to control requests
|
2013-10-14 00:17:12 -07:00 |
|
|
158c7d90d8
|
fixed tick bombs
|
2013-10-01 21:37:53 -07:00 |
|
|
e06f70aed6
|
go fmt
|
2013-09-28 23:03:42 -07:00 |
|
|
bd4cb39828
|
added profiling flag and kill channel
|
2013-09-28 23:00:29 -07:00 |
|
|
83da3961cd
|
infinite melee!!
|
2013-09-28 13:19:44 -07:00 |
|
|
56c965add7
|
some clean up
Mainly adding some comments, and some function renaming
|
2013-09-28 12:59:17 -07:00 |
|
|
c5bddcdc31
|
renamed the file housing the http control protocol, removed defunct test
|
2013-09-28 12:53:18 -07:00 |
|
|
2a2f4f6f96
|
moved all negociation code into a single function
|
2013-09-28 12:37:23 -07:00 |
|
|
b142845b5c
|
moved move out of vector lib
|
2013-09-28 09:44:47 -07:00 |
|
|
e33f2c0c4f
|
moved code out of awkward bots repo
|
2013-09-27 22:27:05 -07:00 |
|
Fraser Graham
|
92a2040d70
|
Adding collisions and acceleration. Fixing splosions and projectiles.
|
2013-09-27 01:30:26 -07:00 |
|
|
472e2011b9
|
logging and infinite melee
|
2013-09-27 00:03:32 -07:00 |
|