3eb76009ad
moved http routes out of the server main()
2014-11-24 14:32:27 -08:00
c9dfa27320
Add support for fixed object geometry
...
also updated config file
2014-05-11 21:49:06 -07:00
8f7ef5aa1a
float32 -> float64
2014-04-26 15:36:04 -07:00
db28bfea11
Renamed obstacle -> obstacle count
2014-04-26 15:32:14 -07:00
72d0843ff8
Renamed package/directory
2014-04-23 14:28:13 -07:00
9e1cd272f7
Fixed warnings generated by go vet
2014-04-14 00:39:42 -07:00
faacfe7fd9
First pass at documentations.
2014-04-14 00:26:41 -07:00
a956162205
Plumbed Delta and the IdGenerator back through
2014-03-31 23:21:20 -07:00
0d11b8a0ba
Added docs around MapLock, change visibility of methods
...
Removed unused global
2014-03-31 23:21:19 -07:00
e185365e2d
moved MapLock to control
2014-03-31 23:21:19 -07:00
a3fa670c3d
Fixed scoping issue
...
The bug here was that when you would try to start a game it would still be nil
after the block where g was redefined. Just me being sloppy.
2014-03-31 23:21:18 -07:00
81beee8b43
Put delete of game from controller in right place
...
Added some debugging
2014-03-31 23:21:16 -07:00
c8efd34080
ignore new binary
...
Create new bserv binary
Herein lie the following ideas:
- change package visibility of many things
- try to stash the globals into structs
- the code is far from correct; it merely compiles
2014-03-31 23:21:14 -07:00
a932d24683
Added a memprofile dump flag and mechanism
2014-03-08 15:29:08 -08:00
6fd4138740
added bw calcs
...
unfortunately there is an issue with how these are calculated, and they don't
decrease as things quiet down. Well, the bad numbers are their for your
consumption, and should Just Work TM when appropriate changes in
bitbucket.org/smcquay/bandwith land. And they will. But I'm tired now.
2014-03-03 22:56:26 -08:00
Fraser Graham
72d5a1a64c
stats stats stats stats
2014-01-16 00:13:02 -08:00
Fraser Graham
3fa53daadb
rewrite of the stats system
2014-01-16 00:02:59 -08:00
Fraser Graham
90b7731865
allow the control interface to specify game type
2014-01-15 22:16:06 -08:00
3bb710dd9c
point limit parametrized
2013-11-29 01:10:49 -07:00
5a2651d0dd
allow object specification
2013-11-16 19:57:13 -08:00
f6b3027ded
minor: changed some logging
2013-11-16 18:56:15 -08:00
f8fb523a76
fixed some httpstatu.es
2013-11-15 08:54:52 -08:00
527042daa8
added logging for inability to kill
2013-11-14 00:02:26 -08:00
245c483f9e
added simple game stats
2013-11-13 23:45:02 -08:00
aabda1cc90
added config file support
2013-11-13 20:38:57 -08:00
da26e1ca46
simplified some loops
...
These changes were done by running the following command:
gofmt -s -w *.go
2013-11-09 21:52:06 -08:00
Fraser Graham
e39a97089e
First pass of multibot support
2013-11-08 21:25:42 -08:00
c9ba660e7f
added server info for the / route
2013-11-07 22:11:54 -08:00
caea45741f
Added ability to configure game at creation time
2013-11-07 22:11:54 -08:00
c074397c1f
bugfix for incorrect logic in game creation
2013-10-18 23:56:06 -07:00
d19b3f71fa
added ability to autovivify games in debug mode
2013-10-18 20:49:57 -07:00
f4e2e84676
added more logging to control requests
2013-10-14 00:17:12 -07:00
e06f70aed6
go fmt
2013-09-28 23:03:42 -07:00
bd4cb39828
added profiling flag and kill channel
2013-09-28 23:00:29 -07:00
56c965add7
some clean up
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Mainly adding some comments, and some function renaming
2013-09-28 12:59:17 -07:00
c5bddcdc31
renamed the file housing the http control protocol, removed defunct test
2013-09-28 12:53:18 -07:00