Renamed package/directory
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parent
9e1cd272f7
commit
72d0843ff8
@ -10,7 +10,7 @@ import (
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"runtime/pprof"
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"time"
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"bitbucket.org/hackerbots/botserv"
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hbserver "bitbucket.org/hackerbots/server"
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"code.google.com/p/go.net/websocket"
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)
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@ -42,23 +42,23 @@ func main() {
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log.Println("serving profile info at http://localhost:8667/debug/pprof/")
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}
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conf, err := botserv.LoadConfig(*config)
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conf, err := hbserver.LoadConfig(*config)
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if err != nil {
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log.Fatal(err)
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}
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sm := http.NewServeMux()
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c := botserv.NewController(conf, *mprofile, *profile)
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c := hbserver.NewController(conf, *mprofile, *profile)
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go c.Run()
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sm.Handle("/", botserv.JsonHandler(c.Index))
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sm.Handle("/", hbserver.JsonHandler(c.Index))
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sm.Handle("/ws/", websocket.Handler(c.AddPlayer))
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sm.Handle("/game/start/", botserv.JsonHandler(c.StartGame))
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sm.Handle("/game/list/", botserv.JsonHandler(c.ListGames))
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sm.Handle("/game/stats/", botserv.JsonHandler(c.GameStats))
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sm.Handle("/game/bw/", botserv.JsonHandler(c.BW))
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sm.Handle("/game/stop/", botserv.JsonHandler(c.StopGame))
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sm.Handle("/game/start/", hbserver.JsonHandler(c.StartGame))
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sm.Handle("/game/list/", hbserver.JsonHandler(c.ListGames))
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sm.Handle("/game/stats/", hbserver.JsonHandler(c.GameStats))
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sm.Handle("/game/bw/", hbserver.JsonHandler(c.BW))
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sm.Handle("/game/stop/", hbserver.JsonHandler(c.StopGame))
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sm.HandleFunc("/fuck/shit/up/", c.KillServer)
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err = http.ListenAndServe(*addr, sm)
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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"encoding/json"
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@ -24,7 +24,7 @@ func (h JsonHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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}
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// Controller is the shepherd of a collection of games. The main package in
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// botserv simply populates one of these and starts an http server.
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// server simply populates one of these and starts an http server.
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type Controller struct {
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Idg *IdGenerator
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Conf Config
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@ -247,7 +247,7 @@ func (c *Controller) StopGame(w http.ResponseWriter, req *http.Request) {
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log.Printf("returning from StopGame")
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}
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// KillServer is my favorite method of all the methods in botserv: it shuts
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// KillServer is my favorite method of all the methods in server: it shuts
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// things down respecting profiling requests.
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func (c *Controller) KillServer(w http.ResponseWriter, req *http.Request) {
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if c.Profile != "" {
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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"log"
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4
doc.go
4
doc.go
@ -1,3 +1,3 @@
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// botserv is the collection of structs and functions used to implement
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// server is the collection of structs and functions used to implement
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// a hackerbots server
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package botserv
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package server
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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"testing"
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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"math"
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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"log"
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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"log"
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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"log"
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@ -1,4 +1,4 @@
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package botserv
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package server
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import (
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v "bitbucket.org/hackerbots/vector"
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