Commit Graph

194 Commits

Author SHA1 Message Date
7bb5ae59b3 send the client calculated values for stats 2014-01-23 21:11:13 -08:00
c6c45ace51 cleaned up some logging 2014-01-23 21:09:27 -08:00
d3070ad501 send the client max points for the game 2014-01-22 22:14:22 -08:00
a57903d81c added tests for last commit (ProbeResult.Type) 2014-01-16 23:45:17 -08:00
714ea669d2 added probe result type 2014-01-16 23:04:49 -08:00
a755d28688 parity to formatting 2014-01-16 22:33:03 -08:00
7971198c17 Fixed collision detection in probes
This was a problem before when the probe hit an object that was further than
another object first. Now we traverse all objects all the time to find the
closest one. \o/
2014-01-16 00:56:35 -08:00
Fraser Graham
72d5a1a64c stats stats stats stats 2014-01-16 00:13:02 -08:00
Fraser Graham
3fa53daadb rewrite of the stats system 2014-01-16 00:02:59 -08:00
Fraser Graham
90b7731865 allow the control interface to specify game type 2014-01-15 22:16:06 -08:00
Fraser Graham
9583de2ffa game types, deathmatch and melee 2014-01-15 21:41:40 -08:00
845db00032 added file line numbers to the logs 2014-01-13 20:54:01 -08:00
10373d06d2 update for api change in vector 2014-01-07 21:21:16 -08:00
cf3c7e8629 Merge branch 'point-limit' 2014-01-05 19:46:53 -08:00
3bb710dd9c point limit parametrized 2013-11-29 01:10:49 -07:00
Fraser Graham
33aea792ed allow probes while repairing and scanning 2013-11-27 20:33:57 -08:00
Fraser Graham
ffbd656bc7 stop firing 2013-11-27 08:55:51 -08:00
Fraser Graham
83f5d51bc4 min damage from collisions 2013-11-27 08:39:36 -08:00
Fraser Graham
f6c8399699 changes to collision response and player to player collision 2013-11-26 22:35:09 -08:00
Fraser Graham
34b8ec045f start using new poly intersection against buildings 2013-11-26 21:41:21 -08:00
Fraser Graham
b702afeb3a renaming rect to AABB 2013-11-24 14:26:40 -08:00
Fraser Graham
9ca442f10d stop sending all data to dead robots 2013-11-18 22:49:05 -08:00
4eb849a63f fixed resetart error vis-a-vis obstacles 2013-11-18 08:52:59 -08:00
Fraser Graham
cacb8b547d :( compile code before committing Fraser 2013-11-17 08:23:11 -08:00
Fraser Graham
4c4c0d4e67 objects have HP now, only direct hits hurt them 2013-11-17 08:21:36 -08:00
Fraser Graham
ae9d09596c prevent flipping between scan and repair for infinite awesomeness 2013-11-17 08:21:13 -08:00
Fraser Graham
c9f0fb08bb removing unused field in boardstate 2013-11-16 23:16:12 -08:00
Fraser Graham
58c084c7ab bandwidth reduction, filtering explosions and sending objects as [4]int 2013-11-16 23:13:03 -08:00
5a2651d0dd allow object specification 2013-11-16 19:57:13 -08:00
f6b3027ded minor: changed some logging 2013-11-16 18:56:15 -08:00
4e55fa8ebe trim the hashes
I tried taking it down to 6, but it fails the tests consistently ...
2013-11-15 23:20:22 -08:00
f8fb523a76 fixed some httpstatu.es 2013-11-15 08:54:52 -08:00
50868809bd revert me: default to allowing connecting players to start games 2013-11-14 00:18:46 -08:00
2cbef76a37 cap healing health 2013-11-14 00:16:08 -08:00
527042daa8 added logging for inability to kill 2013-11-14 00:02:26 -08:00
2e774285ba quieted things down slightly (logging) 2013-11-13 23:47:42 -08:00
245c483f9e added simple game stats 2013-11-13 23:45:02 -08:00
84ed6c9c32 added gameover packet 2013-11-13 22:24:54 -08:00
aabda1cc90 added config file support 2013-11-13 20:38:57 -08:00
Fraser Graham
c7d5e4be87 support setting heading in instructions 2013-11-11 21:36:11 -08:00
Fraser Graham
3f40fe4603 put point limit back to normal 2013-11-11 20:31:46 -08:00
674cda293f renamed function to match go convention 2013-11-09 22:05:37 -08:00
da26e1ca46 simplified some loops
These changes were done by running the following command:

    gofmt -s -w *.go
2013-11-09 21:52:06 -08:00
bc2d1cdd52 minor tweaks, including go fmt 2013-11-09 21:46:49 -08:00
Fraser Graham
d3c08a7953 move robot code into robot file 2013-11-09 19:52:40 -08:00
Fraser Graham
9de2b51f46 fixed naming 2013-11-08 22:59:56 -08:00
Fraser Graham
34f5d6876d Merge branch 'multibot'
Conflicts:
	game.go
2013-11-08 22:31:33 -08:00
Fraser Graham
570d8eea8e get multibots working 2013-11-08 22:26:56 -08:00
Fraser Graham
e39a97089e First pass of multibot support 2013-11-08 21:25:42 -08:00
Fraser Graham
caed5576f8 doh! I was right. 2013-11-08 20:04:09 -08:00