parity to formatting
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@ -8,7 +8,6 @@ type deathmatch struct {
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}
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func (g *deathmatch) setup(gg *game) {
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}
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func (g *deathmatch) gameOver(gg *game) (bool, *GameOver) {
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@ -43,5 +42,4 @@ func (g *deathmatch) gameOver(gg *game) (bool, *GameOver) {
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}
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func (g *deathmatch) tick(gg *game, payload *Boardstate) {
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}
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