Commit Graph

11 Commits

Author SHA1 Message Date
Fraser Graham fd13cb318a removed unecessary data from payload sent to the client and filter outgoing robot list by scanner contents for each player until they die 2013-10-19 17:29:40 -07:00
Fraser Graham f9b18eb253 Convert to 32-bit to save space in the serialization 2013-10-19 00:00:51 -07:00
Fraser Graham c80acb478b All sorts of fun stuff...
- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
2013-10-18 23:22:35 -07:00
Stephen McQuay b142845b5c moved move out of vector lib 2013-09-28 09:44:47 -07:00
Stephen McQuay e33f2c0c4f moved code out of awkward bots repo 2013-09-27 22:27:05 -07:00
Stephen McQuay f8378cf89b Got game working again
I just moved some old code into the game struct; probably still merits some
cleanup in the main loop.
2013-09-20 12:15:10 -06:00
Stephen McQuay 0cc03e5768 removed unused struct 2013-09-04 00:04:28 -07:00
Stephen McQuay b495b16065 refactor for bot 2013-09-03 23:26:40 -07:00
Stephen McQuay 1b29096479 pared down logging in favor of unittests 2013-08-26 23:02:41 -07:00
Stephen McQuay e391cd3a0b Changed to use user-provided stats. 2013-08-19 21:42:43 -07:00
Stephen McQuay 3b183481ef added rest of game in current state 2013-08-19 20:43:26 -07:00