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2013-11-07 22:11:54 -08:00
.gitignore moved code out of awkward bots repo 2013-09-27 22:27:05 -07:00
control.go added server info for the / route 2013-11-07 22:11:54 -08:00
game.go Added ability to configure game at creation time 2013-11-07 22:11:54 -08:00
id_test.go tests work for GOMAXPROCS>1 2013-08-28 22:16:55 -07:00
id.go some clean up 2013-09-28 12:59:17 -07:00
main.go added server info for the / route 2013-11-07 22:11:54 -08:00
obstacle.go filter projectiles and objects by scanners 2013-11-06 22:21:18 -08:00
player.go made it so bots start inside world 2013-11-07 22:11:54 -08:00
projectile.go alert the robot if it's been hit 2013-11-06 23:06:51 -08:00
protocol.go Added ability to configure game at creation time 2013-11-07 22:11:54 -08:00
robot.go active scanning 2013-11-07 21:34:54 -08:00
sample_packet.json adding a sample JSON packet for reference 2013-10-19 21:05:38 -07:00
spectator.go moved a bunch of logic out of run and into functions of the game, for a cleaner separation of functionality. 2013-10-20 21:15:23 -07:00
splosion.go proper player collision and direct hit capability 2013-11-06 20:47:40 -08:00