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Stephen McQuay 7818a64756 enable static asset serving
- It changes behavior depending on if STATIC is set.
- will need to run $(go generate ./...) before compiles will work
2015-08-26 23:16:12 -07:00
cmd/hbd enable static asset serving 2015-08-26 23:16:12 -07:00
config Add support for fixed object geometry 2014-05-11 21:49:06 -07:00
ui first wave of static assets 2015-08-26 23:15:53 -07:00
.gitignore ignore new binary 2014-03-31 23:21:14 -07:00
config.go Removed dependance on os/user 2014-05-11 21:49:18 -07:00
control.go enable static asset serving 2015-08-26 23:16:12 -07:00
deathmatch.go Add support for fixed object geometry 2014-05-11 21:49:06 -07:00
doc.go Renamed package/directory 2014-04-23 14:28:13 -07:00
game.go vantiy urls 2015-04-30 23:07:21 -07:00
gen.go enable static asset serving 2015-08-26 23:16:12 -07:00
info.go Made info url more useful (start and uptime) 2015-08-26 22:25:38 -07:00
melee.go Renamed package/directory 2014-04-23 14:28:13 -07:00
obstacle.go vantiy urls 2015-04-30 23:07:21 -07:00
player.go vantiy urls 2015-04-30 23:07:21 -07:00
projectile.go vantiy urls 2015-04-30 23:07:21 -07:00
protocol.go vantiy urls 2015-04-30 23:07:21 -07:00
robot.go vantiy urls 2015-04-30 23:07:21 -07:00
robot_test.go vantiy urls 2015-04-30 23:07:21 -07:00
splosion.go vantiy urls 2015-04-30 23:07:21 -07:00