Commit Graph

17 Commits

Author SHA1 Message Date
Fraser Graham f9b18eb253 Convert to 32-bit to save space in the serialization 2013-10-19 00:00:51 -07:00
Fraser Graham c80acb478b All sorts of fun stuff...
- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
2013-10-18 23:22:35 -07:00
Stephen McQuay d19b3f71fa added ability to autovivify games in debug mode 2013-10-18 20:49:57 -07:00
Stephen McQuay bd4cb39828 added profiling flag and kill channel 2013-09-28 23:00:29 -07:00
Stephen McQuay 56c965add7 some clean up
Mainly adding some comments, and some function renaming
2013-09-28 12:59:17 -07:00
Stephen McQuay f175e45c63 added simple, non-leaking game stop url 2013-09-08 09:32:24 -07:00
Stephen McQuay 1ca4679b04 embedded the mutex into the games global (one fewer global) 2013-09-05 18:14:41 -07:00
Stephen McQuay 835303c53d middle of refactor 2013-09-01 23:00:09 -07:00
Stephen McQuay b800f77c24 added locking, listing 2013-09-01 22:04:10 -07:00
Stephen McQuay a1470c102a added startGame side band 2013-08-28 23:46:12 -07:00
Stephen McQuay 880d73b54e got simple testing server working 2013-08-25 23:10:02 -07:00
Stephen McQuay ccd5dc3961 moved negociation code to func 2013-08-21 07:53:34 -07:00
Stephen McQuay 4e4750fa95 go fmt 2013-08-19 23:44:00 -07:00
Stephen McQuay 7997b15c26 fixed initial position bug 2013-08-19 23:25:08 -07:00
Stephen McQuay 27afc65297 initial spectator implementation 2013-08-19 22:23:35 -07:00
Stephen McQuay e391cd3a0b Changed to use user-provided stats. 2013-08-19 21:42:43 -07:00
Stephen McQuay 3b183481ef added rest of game in current state 2013-08-19 20:43:26 -07:00