Commit Graph

12 Commits

Author SHA1 Message Date
Stephen McQuay e33f2c0c4f moved code out of awkward bots repo 2013-09-27 22:27:05 -07:00
Stephen McQuay 472e2011b9 logging and infinite melee 2013-09-27 00:03:32 -07:00
Stephen McQuay 13c0cd047b use user-provided name in /game/list/ output 2013-09-26 21:51:57 -07:00
Stephen McQuay f175e45c63 added simple, non-leaking game stop url 2013-09-08 09:32:24 -07:00
Stephen McQuay bf853880ca go fmt 2013-09-07 19:12:46 -07:00
Stephen McQuay f9b646e50c send back more information on /game/list/ 2013-09-05 23:31:24 -07:00
Stephen McQuay 1ca4679b04 embedded the mutex into the games global (one fewer global) 2013-09-05 18:14:41 -07:00
Stephen McQuay fb0e6d92d7 Sorted out extra load
turns out we were never exiting the loop even when all bots left. Games now
shut down when there ever has been bots and they all leave (or are killed,
I think).
2013-09-04 23:23:05 -07:00
Stephen McQuay 3e805d3da7 remove game from player struct 2013-09-04 00:08:43 -07:00
Stephen McQuay b495b16065 refactor for bot 2013-09-03 23:26:40 -07:00
Stephen McQuay 835303c53d middle of refactor 2013-09-01 23:00:09 -07:00
Stephen McQuay a1470c102a added startGame side band 2013-08-28 23:46:12 -07:00