140 lines
2.9 KiB
Go
140 lines
2.9 KiB
Go
package main
|
|
|
|
import (
|
|
"bitbucket.org/hackerbots/bot"
|
|
"code.google.com/p/go.net/websocket"
|
|
"encoding/json"
|
|
"fmt"
|
|
"log"
|
|
"net/http"
|
|
"strings"
|
|
)
|
|
|
|
type JsonHandler func(http.ResponseWriter, *http.Request)
|
|
|
|
func (h JsonHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
|
|
w.Header().Set("Content-Type", "application/json")
|
|
h(w, req)
|
|
}
|
|
|
|
func startGame(w http.ResponseWriter, req *http.Request) {
|
|
new_game_name := idg.Hash()
|
|
|
|
_g := NewGame(new_game_name, *width, *height)
|
|
go _g.run()
|
|
|
|
games.Lock()
|
|
games.m[new_game_name] = _g
|
|
games.Unlock()
|
|
|
|
w.Write([]byte(fmt.Sprintf(`{"id": "%s"}`, new_game_name)))
|
|
}
|
|
|
|
func stopGame(w http.ResponseWriter, req *http.Request) {
|
|
trimmed := strings.Trim(req.URL.Path, "/")
|
|
fullPath := strings.Split(trimmed, "/")
|
|
if len(fullPath) != 3 {
|
|
http.Error(w, "improperly formed url", http.StatusBadRequest)
|
|
return
|
|
}
|
|
key := fullPath[2]
|
|
games.Lock()
|
|
gameid, ok := games.m[key]
|
|
defer games.Unlock()
|
|
if !ok {
|
|
http.NotFound(w, req)
|
|
return
|
|
}
|
|
gameid.kill <- true
|
|
}
|
|
|
|
func listGames(w http.ResponseWriter, req *http.Request) {
|
|
games.RLock()
|
|
defer games.RUnlock()
|
|
type pout struct {
|
|
Name string `json:"name"`
|
|
Id string `json:"id"`
|
|
}
|
|
type gl struct {
|
|
Id string `json:"id"`
|
|
Players []pout `json:"players"`
|
|
}
|
|
ids := make([]gl, 0)
|
|
for id, g := range games.m {
|
|
players := make([]pout, 0)
|
|
for p, _ := range g.players {
|
|
// XXX: change this to be the user-provided bot name?
|
|
players = append(players, pout{
|
|
Name: p.Robot.Name,
|
|
Id: p.Robot.Id,
|
|
})
|
|
}
|
|
ids = append(ids, gl{
|
|
Id: id,
|
|
Players: players,
|
|
})
|
|
}
|
|
if err := json.NewEncoder(w).Encode(ids); err != nil {
|
|
http.Error(w, err.Error(), http.StatusInternalServerError)
|
|
}
|
|
}
|
|
|
|
func addPlayer(ws *websocket.Conn) {
|
|
// route to appropriate game ...
|
|
var gid bot.GameID
|
|
err := websocket.JSON.Receive(ws, &gid)
|
|
if err != nil {
|
|
log.Println("problem parsing the requested game id")
|
|
return
|
|
}
|
|
|
|
games.Lock()
|
|
game, ok := games.m[gid.Id]
|
|
games.Unlock()
|
|
|
|
if !ok {
|
|
log.Println("ERROR: game not found")
|
|
websocket.JSON.Send(ws, bot.NewFailure("game 404"))
|
|
return
|
|
}
|
|
|
|
id := idg.Hash()
|
|
|
|
conf, err := Negociate(ws, id, game.width, game.height)
|
|
if err != nil {
|
|
websocket.JSON.Send(ws, bot.NewFailure(err.Error()))
|
|
}
|
|
|
|
if conf != nil {
|
|
p := &player{
|
|
Robot: bot.Robot{
|
|
Stats: conf.Stats,
|
|
Id: id,
|
|
Name: conf.Name,
|
|
Health: conf.Stats.Hp,
|
|
Scanners: make([]bot.Scanner, 0)},
|
|
send: make(chan *bot.Boardstate),
|
|
ws: ws,
|
|
}
|
|
p.reset()
|
|
game.register <- p
|
|
defer func() {
|
|
game.unregister <- p
|
|
}()
|
|
go p.sender()
|
|
p.recv()
|
|
log.Printf("game %s: player %v has been disconnected from this game\n", gid.Id, p.Robot.Id)
|
|
} else {
|
|
s := &Spectator{
|
|
send: make(chan *bot.Boardstate),
|
|
ws: ws,
|
|
}
|
|
game.sregister <- s
|
|
defer func() {
|
|
game.sunregister <- s
|
|
}()
|
|
s.sender()
|
|
log.Printf("game %s: spectator %+v has been disconnected from this game\n", s)
|
|
}
|
|
}
|