238 lines
6.3 KiB
Go
238 lines
6.3 KiB
Go
// Code generated by go-bindata.
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// sources:
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// sql/init.sql
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// DO NOT EDIT!
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package sql
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var _sqlInitSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x74\x8f\xc1\x4e\x84\x30\x14\x45\xf7\xfd\x8a\xb7\x64\x12\x17\xee\x5d\xd5\xf2\x26\x21\x32\xa8\x9d\x92\xc8\xb2\xc2\x0b\x12\xa0\x45\x0a\x7e\xbf\x0d\x4d\x15\xe3\xd0\x5d\x7b\x6f\x7a\xce\x15\x12\xb9\x42\x50\xfc\x31\x47\x58\x1d\xcd\x0e\x12\x06\xfe\xd0\xa8\xbb\x01\x14\xbe\x29\x78\x91\xd9\x85\xcb\x0a\x9e\xb0\xba\xdb\xb2\xc5\xf6\x64\x42\x56\x16\xd9\x6b\x89\xe1\x79\xa6\xb6\x73\x0b\xcd\xd4\xc0\xbb\xb5\x03\x69\x03\x29\x9e\x79\x99\x2b\xb8\x8f\x8d\xcf\x95\x7c\xa5\x81\xd4\x53\x55\x76\x41\x76\x7a\x60\xec\x8f\x84\xd1\x23\xb9\x49\xd7\x14\x4d\x8c\x3b\xd0\xd8\x29\x4a\x3c\xa3\xc4\x42\xe0\x35\x8c\x48\xb6\xec\x04\xcf\x85\x57\xc8\xd1\x7f\x2e\xf8\x55\xf0\xf4\x06\xcf\xa3\x7a\xdd\xfe\xd0\xbe\xea\x80\x8b\xc2\x93\xdd\x5d\x27\xbd\x7c\xfc\xdf\x1d\x05\x77\x12\xbf\x23\x12\xe3\x0e\x34\xbe\x03\x00\x00\xff\xff\xc7\xbb\x93\xa7\x7b\x01\x00\x00")
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func sqlInitSqlBytes() ([]byte, error) {
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return bindataRead(
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_sqlInitSql,
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"sql/init.sql",
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)
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}
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func sqlInitSql() (*asset, error) {
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bytes, err := sqlInitSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "sql/init.sql", size: 379, mode: os.FileMode(436), modTime: time.Unix(1461817783, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"sql/init.sql": sqlInitSql,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"sql": &bintree{nil, map[string]*bintree{
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"init.sql": &bintree{sqlInitSql, map[string]*bintree{}},
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}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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