Fixed bug in my CC implementation
- Wasn't calculating faces for a give original vert correctly - vertices generated by surf.subd.cc.refine look about right - still missing edge and face connectivity
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ba1ec89c27
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@ -25,6 +25,7 @@ def cross(a, b):
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k = a.x * b.y - a.y * b.x
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k = a.x * b.y - a.y * b.x
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return Vertex(i, j, k)
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return Vertex(i, j, k)
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def centroid(verts):
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def centroid(verts):
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xs = [v.x for v in verts]
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xs = [v.x for v in verts]
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ys = [v.y for v in verts]
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ys = [v.y for v in verts]
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@ -37,6 +38,7 @@ def centroid(verts):
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return Vertex(x, y, z)
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return Vertex(x, y, z)
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class Vertex(object):
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class Vertex(object):
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'''
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'''
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A vertex is a position along with other information such as color, normal
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A vertex is a position along with other information such as color, normal
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@ -72,6 +74,16 @@ class Vertex(object):
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raise TypeError("{0} has an unexpected type: {1}".format(
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raise TypeError("{0} has an unexpected type: {1}".format(
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other, type(other)))
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other, type(other)))
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def __iter__(self):
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"""Added to be able to conveniently convert a Vertex into a list
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>>> v = Vertex(0, 1, 2)
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>>> assert list(v) == [0, 1, 2]
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"""
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yield self.x
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yield self.y
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yield self.z
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def __rmul__(self, other):
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def __rmul__(self, other):
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return self.__mul__(other)
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return self.__mul__(other)
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@ -2,17 +2,18 @@ from collections import defaultdict
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from surf.geometry import PolygonMesh, centroid
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from surf.geometry import PolygonMesh, centroid
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from pprint import pprint as pp # XXX
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def refine(mesh):
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def refine(mesh):
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new_vertices = list(mesh.vertices)
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new_vertices = list(mesh.vertices)
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f_vert_offset = len(new_vertices)
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f_vert_offset = len(new_vertices)
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edge_vids_for = defaultdict(list)
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edge_vids_for = defaultdict(list)
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face_vids_for = defaultdict(list)
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face_ids_for_v = defaultdict(list)
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# TODO: not completely populated yet:
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new_edges = list(mesh.edges)
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new_edges = list(mesh.edges)
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# TODO: must be populated:
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new_faces = []
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new_faces = []
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# For each face, add a face point
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# For each face, add a face point
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@ -26,6 +27,8 @@ def refine(mesh):
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# below
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# below
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new_face_point = mesh.centroid(cur_face)
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new_face_point = mesh.centroid(cur_face)
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new_vertices.append(new_face_point)
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new_vertices.append(new_face_point)
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for i in cur_face:
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face_ids_for_v[i].append(cur_face_id)
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e_vert_offset = len(new_vertices)
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e_vert_offset = len(new_vertices)
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@ -55,14 +58,18 @@ def refine(mesh):
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for edge_vid in edge_vids_for[trunc_vid]:
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for edge_vid in edge_vids_for[trunc_vid]:
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new_edges.append([edge_vid, overall_vid])
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new_edges.append([edge_vid, overall_vid])
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# pp(new_edges)
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# v_vert_offset = len(new_vertices)
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# For each original point P
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# For each original point P
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assert f_vert_offset == len(mesh.vertices)
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for new_vid in xrange(f_vert_offset):
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for new_vid in xrange(f_vert_offset):
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# take the average F of all n face points for faces touching P ...
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# take the average F of all n face points for faces touching P ...
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F = centroid([mesh.vertices[vid] for vid in mesh.faces_for_vert[new_vid]])
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print ">>>", F
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new_face_ids = face_ids_for_v[new_vid]
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F_verts = []
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for fid in new_face_ids:
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F_verts.append(new_vertices[f_vert_offset + fid])
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F = centroid(F_verts)
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# and take the average R of all n edge midpoints for edges touching P
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# and take the average R of all n edge midpoints for edges touching P
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# wiki is wrong ... it should be the edge points, not midpoints ...
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# wiki is wrong ... it should be the edge points, not midpoints ...
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@ -74,18 +81,17 @@ def refine(mesh):
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R = centroid(e_verts)
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R = centroid(e_verts)
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# where each edge midpoint is the average of its two endpoint vertices.
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# where each edge midpoint is the average of its two endpoint vertices.
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# Move each original point to the point (or add it to new_verts)
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# Move each original point to the point (or add it to new_verts)
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v = (F + 2 * R + (len(edges) - 3) * new_vertices[new_vid]) / len(edges)
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new_vertex_point = (F + 2 * R + (len(edges) - 3) * new_vertices[new_vid]) / len(edges)
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new_vertices.append(new_vertex_point)
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return None
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return PolygonMesh(vertices=new_vertices, edges=new_edges, faces=new_faces)
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if __name__ == '__main__':
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if __name__ == '__main__':
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import json
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import json
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from surf.geometry import PolygonMesh
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from surf.subd.cc import refine
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from surf.subd.cc import refine
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cube = json.load(open('blender/samples/cube.json', 'r'))
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cube = json.load(open('blender/samples/cube.json', 'r'))
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p = PolygonMesh(**cube)
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p = PolygonMesh(**cube)
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q = refine(p)
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q = refine(p)
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print q
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@ -18,7 +18,8 @@ class TestCC(unittest.TestCase):
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def test_refine(self):
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def test_refine(self):
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p = PolygonMesh(**self.cube)
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p = PolygonMesh(**self.cube)
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p2 = cc.refine(p)
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p2 = cc.refine(p)
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print p2
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# TODO: this test is meaningless ...
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p2
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if __name__ == '__main__':
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if __name__ == '__main__':
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unittest.main(verbosity=3)
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unittest.main(verbosity=3)
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