surfaces/surf/subd/cc.py

98 lines
3.4 KiB
Python

from collections import defaultdict
from surf.geometry import PolygonMesh, centroid
def refine(mesh):
new_vertices = list(mesh.vertices)
f_vert_offset = len(new_vertices)
edge_vids_for = defaultdict(list)
face_ids_for_v = defaultdict(list)
# TODO: not completely populated yet:
new_edges = list(mesh.edges)
# TODO: must be populated:
new_faces = []
# For each face, add a face point
for cur_face_id, cur_face in enumerate(mesh.faces):
# Set each face point to be the centroid of all original points for the
# respective face.
# here we have already created a list that is a copy of the original
# verts. we append the new face points to that same list, and simply
# keep track of offsets into the new vert list ... see e_vert_offset
# below
new_face_point = mesh.centroid(cur_face)
new_vertices.append(new_face_point)
for i in cur_face:
face_ids_for_v[i].append(cur_face_id)
e_vert_offset = len(new_vertices)
# For each edge, add an edge point.
for cur_edge_id, cur_edge in enumerate(mesh.edges):
# make mapping from edge -> new_face_vert for later
face_ids_for_edge = mesh.faces_for_edge[cur_edge_id]
for fid in face_ids_for_edge:
edge_vids_for[fid].append(cur_edge_id)
tmp_verts = []
# Set each edge point to be the average of the two neighbouring, (very
# recently calculated) face points ...
tmp_verts.extend([new_vertices[f + f_vert_offset] for f in face_ids_for_edge])
# ... and its two original endpoints.
tmp_verts.extend([mesh.vertices[vid] for vid in cur_edge])
# centroid == average
new_vertices.append(centroid(tmp_verts))
# For each face point, add an edge for every edge of the face, connecting
# the face point to each edge point for the face.
for trunc_vid in xrange(len(new_vertices[f_vert_offset:e_vert_offset])):
overall_vid = f_vert_offset + trunc_vid
for edge_vid in edge_vids_for[trunc_vid]:
new_edges.append([edge_vid, overall_vid])
# v_vert_offset = len(new_vertices)
# For each original point P
for new_vid in xrange(f_vert_offset):
# take the average F of all n face points for faces touching P ...
new_face_ids = face_ids_for_v[new_vid]
F_verts = []
for fid in new_face_ids:
F_verts.append(new_vertices[f_vert_offset + fid])
F = centroid(F_verts)
# and take the average R of all n edge midpoints for edges touching P
# wiki is wrong ... it should be the edge points, not midpoints ...
edges = [mesh.edges[eid] for eid in mesh.edges_for_vert[new_vid]]
e_verts = []
for edge in edges:
e_verts.extend([mesh.vertices[vid] for vid in edge])
R = centroid(e_verts)
# where each edge midpoint is the average of its two endpoint vertices.
# Move each original point to the point (or add it to new_verts)
new_vertex_point = (F + 2 * R + (len(edges) - 3) * new_vertices[new_vid]) / len(edges)
new_vertices.append(new_vertex_point)
return PolygonMesh(vertices=new_vertices, edges=new_edges, faces=new_faces)
if __name__ == '__main__':
import json
from surf.subd.cc import refine
cube = json.load(open('blender/samples/cube.json', 'r'))
p = PolygonMesh(**cube)
q = refine(p)
print q