56c965add7
some clean up
...
Mainly adding some comments, and some function renaming
2013-09-28 12:59:17 -07:00
e33f2c0c4f
moved code out of awkward bots repo
2013-09-27 22:27:05 -07:00
Fraser Graham
92a2040d70
Adding collisions and acceleration. Fixing splosions and projectiles.
2013-09-27 01:30:26 -07:00
13c0cd047b
use user-provided name in /game/list/ output
2013-09-26 21:51:57 -07:00
f8378cf89b
Got game working again
...
I just moved some old code into the game struct; probably still merits some
cleanup in the main loop.
2013-09-20 12:15:10 -06:00
f175e45c63
added simple, non-leaking game stop url
2013-09-08 09:32:24 -07:00
b7087adb78
reuse some slices
2013-09-07 19:13:12 -07:00
fb0e6d92d7
Sorted out extra load
...
turns out we were never exiting the loop even when all bots left. Games now
shut down when there ever has been bots and they all leave (or are killed,
I think).
2013-09-04 23:23:05 -07:00
3e805d3da7
remove game from player struct
2013-09-04 00:08:43 -07:00
64477f5e47
stray pointer conversion
2013-09-04 00:07:22 -07:00
9bccf60abc
make member a pointer for nil json
2013-09-04 00:05:38 -07:00
33c08abbc5
forgot to git add
2013-09-03 23:35:42 -07:00
b495b16065
refactor for bot
2013-09-03 23:26:40 -07:00
1b29096479
pared down logging in favor of unittests
2013-08-26 23:02:41 -07:00
7997b15c26
fixed initial position bug
2013-08-19 23:25:08 -07:00
e391cd3a0b
Changed to use user-provided stats.
2013-08-19 21:42:43 -07:00
3b183481ef
added rest of game in current state
2013-08-19 20:43:26 -07:00