Commit Graph

68 Commits

Author SHA1 Message Date
83da3961cd infinite melee!! 2013-09-28 13:19:44 -07:00
56c965add7 some clean up
Mainly adding some comments, and some function renaming
2013-09-28 12:59:17 -07:00
e33f2c0c4f moved code out of awkward bots repo 2013-09-27 22:27:05 -07:00
Fraser Graham
92a2040d70 Adding collisions and acceleration. Fixing splosions and projectiles. 2013-09-27 01:30:26 -07:00
13c0cd047b use user-provided name in /game/list/ output 2013-09-26 21:51:57 -07:00
f8378cf89b Got game working again
I just moved some old code into the game struct; probably still merits some
cleanup in the main loop.
2013-09-20 12:15:10 -06:00
f175e45c63 added simple, non-leaking game stop url 2013-09-08 09:32:24 -07:00
b7087adb78 reuse some slices 2013-09-07 19:13:12 -07:00
fb0e6d92d7 Sorted out extra load
turns out we were never exiting the loop even when all bots left. Games now
shut down when there ever has been bots and they all leave (or are killed,
I think).
2013-09-04 23:23:05 -07:00
3e805d3da7 remove game from player struct 2013-09-04 00:08:43 -07:00
64477f5e47 stray pointer conversion 2013-09-04 00:07:22 -07:00
9bccf60abc make member a pointer for nil json 2013-09-04 00:05:38 -07:00
33c08abbc5 forgot to git add 2013-09-03 23:35:42 -07:00
b495b16065 refactor for bot 2013-09-03 23:26:40 -07:00
1b29096479 pared down logging in favor of unittests 2013-08-26 23:02:41 -07:00
7997b15c26 fixed initial position bug 2013-08-19 23:25:08 -07:00
e391cd3a0b Changed to use user-provided stats. 2013-08-19 21:42:43 -07:00
3b183481ef added rest of game in current state 2013-08-19 20:43:26 -07:00