don't rename package without need.
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parent
72d0843ff8
commit
fd53d3e51e
@ -10,7 +10,7 @@ import (
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"runtime/pprof"
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"runtime/pprof"
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"time"
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"time"
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hbserver "bitbucket.org/hackerbots/server"
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"bitbucket.org/hackerbots/server"
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"code.google.com/p/go.net/websocket"
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"code.google.com/p/go.net/websocket"
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)
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)
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@ -42,23 +42,23 @@ func main() {
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log.Println("serving profile info at http://localhost:8667/debug/pprof/")
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log.Println("serving profile info at http://localhost:8667/debug/pprof/")
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}
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}
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conf, err := hbserver.LoadConfig(*config)
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conf, err := server.LoadConfig(*config)
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if err != nil {
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if err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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sm := http.NewServeMux()
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sm := http.NewServeMux()
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c := hbserver.NewController(conf, *mprofile, *profile)
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c := server.NewController(conf, *mprofile, *profile)
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go c.Run()
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go c.Run()
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sm.Handle("/", hbserver.JsonHandler(c.Index))
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sm.Handle("/", server.JsonHandler(c.Index))
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sm.Handle("/ws/", websocket.Handler(c.AddPlayer))
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sm.Handle("/ws/", websocket.Handler(c.AddPlayer))
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sm.Handle("/game/start/", hbserver.JsonHandler(c.StartGame))
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sm.Handle("/game/start/", server.JsonHandler(c.StartGame))
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sm.Handle("/game/list/", hbserver.JsonHandler(c.ListGames))
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sm.Handle("/game/list/", server.JsonHandler(c.ListGames))
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sm.Handle("/game/stats/", hbserver.JsonHandler(c.GameStats))
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sm.Handle("/game/stats/", server.JsonHandler(c.GameStats))
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sm.Handle("/game/bw/", hbserver.JsonHandler(c.BW))
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sm.Handle("/game/bw/", server.JsonHandler(c.BW))
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sm.Handle("/game/stop/", hbserver.JsonHandler(c.StopGame))
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sm.Handle("/game/stop/", server.JsonHandler(c.StopGame))
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sm.HandleFunc("/fuck/shit/up/", c.KillServer)
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sm.HandleFunc("/fuck/shit/up/", c.KillServer)
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err = http.ListenAndServe(*addr, sm)
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err = http.ListenAndServe(*addr, sm)
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