Renamed obstacle -> obstacle count
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@@ -15,24 +15,24 @@ import (
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// ways (json POSTed to server, config file, constants) and are typically owned
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// by a Controller.
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type Config struct {
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Tick int `json:"tick"` // ms
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Timescale float32 `json:"timescale"`
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Delta float32 `json:"delta"`
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Width int `json:"width"`
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Height int `json:"height"`
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Obstacles int `json:"obstacles"`
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MaxPoints int `json:"max_points"`
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Mode string `json:"mode"`
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Tick int `json:"tick"` // ms
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Timescale float32 `json:"timescale"`
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Delta float32 `json:"delta"`
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Width int `json:"width"`
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Height int `json:"height"`
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ObstacleCount int `json:"obstacle_count"`
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MaxPoints int `json:"max_points"`
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Mode string `json:"mode"`
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}
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const (
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TICK = 60 // ms, this is how often physics is updated
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TIMESCALE = 1.0 // this tweaks the temporal duration of a TICK
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WIDTH = 800
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HEIGHT = 550
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OBSTACLES = 10
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MAX_POINTS = 500 // allowing for 50 pts in every category
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DEFAULT_MODE = "deathmatch"
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TICK = 60 // ms, this is how often physics is updated
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TIMESCALE = 1.0 // this tweaks the temporal duration of a TICK
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WIDTH = 800
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HEIGHT = 550
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OBSTACLE_COUNT = 5
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MAX_POINTS = 500 // allowing for 50 pts in every category
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DEFAULT_MODE = "deathmatch"
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)
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// LoadConfig takes the location of a json file that contains values desired to
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@@ -41,13 +41,13 @@ const (
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// followed by constants defined above.
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func LoadConfig(filename string) (Config, error) {
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c := Config{
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Tick: TICK,
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Timescale: TIMESCALE,
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Width: WIDTH,
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Height: HEIGHT,
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Obstacles: OBSTACLES,
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MaxPoints: MAX_POINTS,
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Mode: DEFAULT_MODE,
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Tick: TICK,
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Timescale: TIMESCALE,
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Width: WIDTH,
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Height: HEIGHT,
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ObstacleCount: OBSTACLE_COUNT,
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MaxPoints: MAX_POINTS,
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Mode: DEFAULT_MODE,
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}
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u, err := user.Current()
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if err != nil {
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