got simple testing server working
This commit is contained in:
@@ -19,6 +19,20 @@ type game struct {
|
||||
sunregister chan *Spectator
|
||||
}
|
||||
|
||||
func NewGame() *game {
|
||||
return &game{
|
||||
register: make(chan *player),
|
||||
unregister: make(chan *player),
|
||||
projectiles: make(map[*projectile]bool),
|
||||
splosions: make(map[*splosion]bool),
|
||||
players: make(map[*player]bool),
|
||||
turn: 0,
|
||||
spectators: make(map[*Spectator]bool),
|
||||
sregister: make(chan *Spectator),
|
||||
sunregister: make(chan *Spectator),
|
||||
}
|
||||
}
|
||||
|
||||
type Config struct {
|
||||
ID string `json:"id"`
|
||||
Stats stats `json:"stats"`
|
||||
|
||||
Reference in New Issue
Block a user