make term ui optional and orthogonal to client and player implementations #1
@ -31,18 +31,18 @@ var spectate = flag.Bool("spectate", false, "enable terminal visualizer")
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func main() {
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rand.Seed(time.Now().UnixNano())
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var gameId string
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var gameID string
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flag.Parse()
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if flag.NArg() < 1 {
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gameId = "debug"
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gameID = "debug"
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} else {
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gameId = flag.Arg(0)
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gameID = flag.Arg(0)
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}
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c := &client.Client{
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Server: *addr,
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Name: *botname,
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GameId: gameId,
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GameId: gameID,
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ForceJSON: *forceJSON,
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}
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sr := server.StatsRequest{
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