73 lines
1.4 KiB
C++
73 lines
1.4 KiB
C++
#include "fighter.h"
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fighter::fighter(string name, int max_hp, int strength, int speed, int magic) :
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name(name), max_hp(max_hp), hp(max_hp), strength(strength),
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speed(speed), magic(magic) {}
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string fighter::getName() {
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return name;
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}
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int fighter::getMaximumHP() {
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return max_hp;
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}
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int fighter::getCurrentHP() {
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return hp;
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}
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int fighter::getStrength() {
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return strength;
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}
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int fighter::getSpeed() {
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return speed;
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}
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int fighter::getMagic() {
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return magic;
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}
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void fighter::regenerate() {
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int increase = strength / 6;
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if(increase < 0) {
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increase = 0;
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}
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else if(increase == 0) {
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increase = 1;
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}
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if(hp + increase <= max_hp) {
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hp += increase;
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}
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else {
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hp = max_hp;
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}
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}
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void fighter::takeDamage(int damage) {
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int hurt = damage - (speed / 4);
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if (hurt <= 0) {
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hurt = 1;
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}
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hp -= hurt;
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}
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bool fighter::isSimplified() {
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return false;
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}
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ostream & operator<<(ostream & os, fighter & f) {
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os << "{\n"
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<< " \"name\": \"" << f.name << "\",\n"
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<< " \"type\": \"" << f.get_type() << "\",\n"
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<< " \"hp\": " << f.hp << ",\n"
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<< " \"max hp\": " << f.max_hp << ",\n"
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<< " \"strength\": " << f.strength << ",\n"
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<< " \"speed\": " << f.speed << ",\n"
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<< " \"magic\": " << f.magic << ",\n"
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<< "}";
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return os;
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}
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