Contains the source code from the course work throughout my undergraduate Computer Engineering degree at Brigham Young University. There is a mixture of Go, Python, C, C++, Java, VHDL, Verilog, Matlab, Bash, Assembly, etc..
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game.cpp 295B

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  1. #include <iostream>
  2. #include <vector>
  3. using namespace std;
  4. struct property {
  5. string name;
  6. int value;
  7. }
  8. void create_board(vector<property> & board) {
  9. board.push_back(property{"mediterranean Avenue", 60}
  10. }
  11. int main() {
  12. vector<property> board;
  13. cout << board.name << endl;
  14. }