Contains the source code from the course work throughout my undergraduate Computer Engineering degree at Brigham Young University. There is a mixture of Go, Python, C, C++, Java, VHDL, Verilog, Matlab, Bash, Assembly, etc..
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#include "ufo.h"
void renderUfo(unsigned int* framePointer) { // draw for the first time
if(getUfoState()){
short x=0, y=0;
for(x = 0; x < UFO_HEIGHT; x++) {
for(y = 0; y < UFO_WIDTH; y++){
if ((ufo[x%UFO_HEIGHT] & (1<<(UFO_WIDTH-1-y)))) {
framePointer[(getUfoPositionY()+x)*640 + getUfoPositionX()+y] = 0x00FF0000;
} else {
framePointer[(getUfoPositionY()+x)*640 + getUfoPositionX()+y] = 0x00000000;
}
}
}
}
}
void moveUfo(unsigned int* framePointer, int ufo_left) {
short ufox, ufoy;
ufox = getUfoPositionX();
ufoy = getUfoPositionY();
if((ufox+UFO_WIDTH) == 639 && !ufo_left) {
setUfoPositionX(ufox);
blankUfo(framePointer, getUfoPositionX(), getUfoPositionY());
setUfoState(0);
}
if(ufox == 0 && ufo_left) {
setUfoPositionX(ufox);
blankUfo(framePointer, getUfoPositionX(), getUfoPositionY());
setUfoState(0);
}
if(ufo_left) {
ufox -= 1;
setUfoPositionX(ufox);
}
else {
ufox += 1;
setUfoPositionX(ufox);
}
}
void blankUfo(unsigned int* framePointer, int ufox, int ufoy){
setHaveSpaceShipSound(0);
short row=0, col=0;
for(row = 0; row < UFO_HEIGHT; row++){
for(col = 0; col < UFO_WIDTH; col++){
framePointer[(ufoy+row)*640+(ufox+col)] = 0x00000000;
}
}
}
int selectingUfoscore(unsigned int* framePointer, int ufoscore){
int x_position = getUfoPositionX();
int y_position = getUfoPositionY();
int updatingscore = 0;
int counter = 0;
switch(ufoscore){
case 0: // 50
renderUfoscore(framePointer, 5, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
updatingscore = 50;
break;
case 1: // 100
renderUfoscore(framePointer, 1, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
updatingscore = 100;
break;
case 2: // 150
renderUfoscore(framePointer, 1, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 5, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
updatingscore = 150;
break;
case 3: // 200
renderUfoscore(framePointer, 2, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
updatingscore = 200;
break;
case 4: // 250
renderUfoscore(framePointer, 2, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 5, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
updatingscore = 250;
break;
case 5: // 300
renderUfoscore(framePointer, 3, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
updatingscore = 300;
break;
case 6: // 350
renderUfoscore(framePointer, 3, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 5, x_position, y_position);
x_position = x_position + 8;
renderUfoscore(framePointer, 0, x_position, y_position);
updatingscore = 350;
break;
default:
break;
}
while(counter < 500000){
counter++;
}
blankUfo(framePointer, x_position-16, y_position);
return updatingscore;
}
void renderUfoscore(unsigned int* framePointer, int number, int x_position, int y_position){
short x=0, y=0;
switch(number){
case 0:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_zero_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 1:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_one_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 2:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_two_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 3:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_three_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 4:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_four_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 5:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_five_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 6:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_six_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 7:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_seven_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 8:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_eight_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
case 9:
for(x = 0; x < UFOSCORE_HEIGHT; x++) {
for(y = 0; y < UFOSCORE_WIDTH; y++){
if ((ufo_nine_block[x%UFOSCORE_HEIGHT] & (1<<(UFOSCORE_WIDTH-1-y)))) {
framePointer[(y_position+x)*640 + x_position+y] = 0x00FF00FF;
} else {
framePointer[(y_position+x)*640 + x_position+y] = 0x00000000;
}
}
}
break;
default:
break;
}
}