created rectangle struct and IsRect()

defined what a rectangle is and also implemented IsRect(), which returns
a bool whether the coordinates given make a rectangle or not.  Tests
were written for IsRect()
This commit is contained in:
Derek McQuay 2016-08-26 09:08:30 -07:00
parent 56f8910a4e
commit b5a9726d2d
4 changed files with 89 additions and 0 deletions

31
cmd/recty/main.go Normal file
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package main
import (
"fmt"
"s.mcquay.me/dm/rect"
)
func main() {
r := rect.Rectangle{
P1: rect.Point{1, 1},
P2: rect.Point{1, 2},
P3: rect.Point{2, 1},
P4: rect.Point{2, 2},
}
fmt.Println(r.IsRect())
r1 := rect.Rectangle{
P1: rect.Point{0, 0},
P2: rect.Point{0, 1},
P3: rect.Point{1, 0},
P4: rect.Point{1, 1},
}
fmt.Println(r1.IsRect())
r1 := rect.Rectangle{
P1: rect.Point{0, 0},
P2: rect.Point{0, 1},
P3: rect.Point{1, 0},
P4: rect.Point{1, 1},
}
fmt.Println(r1.IsRect())
}

5
point.go Normal file
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package rect
type Point struct {
X, Y float64
}

24
rectangle.go Normal file
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package rect
import "math"
type Rectangle struct {
P1, P2, P3, P4 Point
}
func (r Rectangle) IsRect() bool {
// make sure they aren't all just the same point
if (r.P1.X == r.P2.X && r.P1.X == r.P3.X && r.P1.X == r.P4.X) &&
(r.P1.Y == r.P2.Y && r.P1.Y == r.P3.Y && r.P1.Y == r.P4.Y) {
return false
}
cx := (r.P1.X + r.P2.X + r.P3.X + r.P4.X) / 4.0
cy := (r.P1.Y + r.P2.Y + r.P3.Y + r.P4.Y) / 4.0
dd1 := math.Sqrt(math.Abs(cx-r.P1.X)) + math.Sqrt(math.Abs(cy-r.P1.Y))
dd2 := math.Sqrt(math.Abs(cx-r.P2.X)) + math.Sqrt(math.Abs(cy-r.P2.Y))
dd3 := math.Sqrt(math.Abs(cx-r.P3.X)) + math.Sqrt(math.Abs(cy-r.P3.Y))
dd4 := math.Sqrt(math.Abs(cx-r.P4.X)) + math.Sqrt(math.Abs(cy-r.P4.Y))
return dd1 == dd2 && dd1 == dd3 && dd1 == dd4
}

29
rectangle_test.go Normal file
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package rect
import "testing"
func TestIsRect(t *testing.T) {
var isRectTests = []struct {
r Rectangle
expected bool
}{
{Rectangle{P1: Point{1, 1}, P2: Point{1, 2}, P3: Point{2, 1}, P4: Point{2, 2}}, true},
{Rectangle{P1: Point{0, 0}, P2: Point{0, 1}, P3: Point{1, 0}, P4: Point{1, 1}}, true},
{Rectangle{P1: Point{0, 0}, P2: Point{0, -1}, P3: Point{-1, 0}, P4: Point{-1, -1}}, true},
{Rectangle{P1: Point{1.5, 1.5}, P2: Point{1.5, 3.5}, P3: Point{3.5, 1.5}, P4: Point{3.5, 3.5}}, true},
{Rectangle{P1: Point{0, 0}, P2: Point{0, 3}, P3: Point{2, 0}, P4: Point{2, 3}}, true},
{Rectangle{P1: Point{0, 0}, P2: Point{0, 100}, P3: Point{-1, 0}, P4: Point{0, 23}}, false},
{Rectangle{P1: Point{0, 0}, P2: Point{0, 0}, P3: Point{0, 0}, P4: Point{0, 0}}, false},
}
for _, rt := range isRectTests {
actual := rt.r.IsRect()
if actual != rt.expected {
t.Errorf(
"failed spiral:\n\texpected: %d\n\t actual: %d",
rt.expected,
actual,
)
}
}
}