refactor out a pattern for adding other commands
added dance, shrug.
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parent
32303f3950
commit
8bb4706228
29
cmd/dance/main.go
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29
cmd/dance/main.go
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@ -0,0 +1,29 @@
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package main
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import "mcquay.me/yay"
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type Dance struct {
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yay.Sequence
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}
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func NewDance() *Dance {
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d := &Dance{
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yay.Sequence{
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Frames: [][]rune{
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[]rune(`<('o'<) `),
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[]rune(` ('-') `),
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[]rune(` (>'o')>`),
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[]rune(` ('-') `),
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[]rune(` ('-') `),
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[]rune(` ('-') `),
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[]rune(` (>'o')>`),
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},
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},
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}
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return d
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}
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func main() {
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t := yay.NewViewPort(NewDance())
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t.Run()
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}
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27
cmd/shrug/main.go
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27
cmd/shrug/main.go
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@ -0,0 +1,27 @@
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package main
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import "mcquay.me/yay"
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type Shrug struct {
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yay.Sequence
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}
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func NewShrug() *Shrug {
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return &Shrug{
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yay.Sequence{
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Frames: [][]rune{
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[]rune(`¯\_(ツ )_/¯`),
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[]rune(`¯\_(ツ )_/¯`),
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[]rune(`¯\_(ツ )_/¯`),
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[]rune(`¯\-(ツ )-/¯`),
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[]rune(`¯\_(ツ )_/¯`),
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[]rune(`¯\-(ツ )-/¯`),
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},
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},
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}
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}
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func main() {
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t := yay.NewViewPort(NewShrug())
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t.Run()
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}
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33
cmd/yay/main.go
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33
cmd/yay/main.go
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@ -0,0 +1,33 @@
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package main
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import "mcquay.me/yay"
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type Yay struct {
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yay.Sequence
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}
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func NewYay() *Yay {
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y := &Yay{
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yay.Sequence{
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Frames: [][]rune{
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[]rune(`.o.`),
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[]rune(`.o.`),
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[]rune(`.o.`),
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[]rune(`.o.`),
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[]rune(`.o.`),
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[]rune(`.o.`),
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[]rune(`-o-`),
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[]rune(`\o/`),
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[]rune(`\o/`),
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[]rune(`\o/`),
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[]rune(`-o-`),
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},
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},
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}
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return y
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}
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func main() {
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t := yay.NewViewPort(NewYay())
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t.Run()
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}
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11
sequence.go
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11
sequence.go
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@ -0,0 +1,11 @@
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package yay
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type Sequence struct {
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Frame int
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Frames [][]rune
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}
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func (s *Sequence) Next() []rune {
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s.Frame += 1
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return s.Frames[s.Frame%len(s.Frames)]
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}
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@ -1,4 +1,4 @@
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package main
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package yay
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import (
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"log"
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@ -7,36 +7,30 @@ import (
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"github.com/nsf/termbox-go"
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)
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func main() {
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t := NewTB()
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t.Run()
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func init() {
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log.SetFlags(log.Ldate | log.Ltime | log.Lshortfile)
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}
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type TB struct {
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type Animation interface {
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Next() []rune
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}
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type ViewPort struct {
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viewX, viewY int
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vcenter int
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hcenter int
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arms [][]rune
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arm int
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animation Animation
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}
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func NewTB() *TB {
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return &TB{
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arms: [][]rune{
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{'.', '.'},
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{'.', '.'},
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{'-', '-'},
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{'\\', '/'},
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{'\'', '/'},
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{'\\', '/'},
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{'\\', '\''},
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{'-', '-'},
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},
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func NewViewPort(a Animation) *ViewPort {
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vp := &ViewPort{
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animation: a,
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}
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return vp
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}
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func (tb *TB) Run() {
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func (tb *ViewPort) Run() {
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err := termbox.Init()
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if err != nil {
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log.Fatal(err)
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@ -96,24 +90,15 @@ func (tb *TB) Run() {
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}()
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}
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func (tb *TB) draw() {
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func (tb *ViewPort) draw() {
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curFrame := tb.animation.Next()
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width := len(curFrame) / 2
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for i, r := range curFrame {
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termbox.SetCell(
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tb.hcenter-1,
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tb.hcenter-width+i,
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tb.vcenter,
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tb.arms[tb.arm%len(tb.arms)][0],
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r,
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termbox.ColorWhite|termbox.AttrBold, termbox.ColorBlack,
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)
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termbox.SetCell(
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tb.hcenter,
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tb.vcenter,
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'o',
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termbox.ColorWhite|termbox.AttrBold, termbox.ColorBlack,
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)
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termbox.SetCell(
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tb.hcenter+1,
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tb.vcenter,
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tb.arms[tb.arm%len(tb.arms)][1],
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termbox.ColorWhite|termbox.AttrBold, termbox.ColorBlack,
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)
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tb.arm += 1
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}
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}
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