238 lines
6.3 KiB
Go
238 lines
6.3 KiB
Go
// Code generated by go-bindata.
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// sources:
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// sql/init.sql
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// DO NOT EDIT!
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package sql
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var _sqlInitSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x74\xcf\x31\x4f\xc3\x30\x14\x04\xe0\x3d\xbf\xe2\xc6\x54\x62\x60\x67\x32\xc9\x55\x8a\x48\x03\xb8\x2f\x12\x1d\x4d\xfa\x54\xaa\xb6\x4e\x88\x53\x7e\x3f\x52\x2d\x43\x10\xed\x68\xdf\x93\xee\xbb\xc2\xd2\x08\x21\xe6\xb1\x26\xce\x41\xc7\x80\x3c\x03\x00\x3d\xb9\xfd\x11\xc2\x37\xc1\x8b\xad\x56\xc6\x6e\xf0\xc4\xcd\xdd\x25\x9b\xfa\x83\xfa\x98\xb5\x4d\xf5\xda\x32\x7e\x8f\xba\xdb\x87\x49\x47\xdd\xe2\xbd\xef\x8f\xea\x3c\x4a\x2e\x4d\x5b\x0b\xee\xd3\xc5\xe7\x59\xc3\xa4\x5b\x94\x46\x28\xd5\x8a\xd9\xe2\x21\xcb\xfe\x20\xbc\x3b\x69\x18\x5c\xa7\x49\xe2\xc3\x0d\xc6\x8c\x68\xb9\xa4\x65\x53\x70\x1d\x47\xe4\x97\x6c\x81\xe7\x06\x25\x6b\x0a\x51\x98\x75\x61\xca\x2b\x7d\x83\xeb\x0e\x6e\xf7\xd3\xf6\xd5\xc5\xba\x04\x1e\xfa\xd9\x73\x70\xd3\xc7\xff\xdd\x09\x38\x43\xfc\x8e\xc8\x7d\xb8\xc1\xf8\x0e\x00\x00\xff\xff\xc7\xbb\x93\xa7\x7b\x01\x00\x00")
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func sqlInitSqlBytes() ([]byte, error) {
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return bindataRead(
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_sqlInitSql,
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"sql/init.sql",
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)
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}
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func sqlInitSql() (*asset, error) {
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bytes, err := sqlInitSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "sql/init.sql", size: 379, mode: os.FileMode(420), modTime: time.Unix(1463941605, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"sql/init.sql": sqlInitSql,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"sql": &bintree{nil, map[string]*bintree{
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"init.sql": &bintree{sqlInitSql, map[string]*bintree{}},
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}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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