vain/sql/static.go

238 lines
6.3 KiB
Go

// Code generated by go-bindata.
// sources:
// sql/init.sql
// DO NOT EDIT!
package sql
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _sqlInitSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x74\xcf\x31\x4f\xc3\x30\x14\x04\xe0\x3d\xbf\xe2\xc6\x54\x62\x60\x67\x32\xc9\x55\x8a\x48\x03\xb8\x2f\x12\x1d\x4d\xfa\x54\xaa\xb6\x4e\x88\x53\x7e\x3f\x52\x2d\x43\x10\xed\x68\xdf\x93\xee\xbb\xc2\xd2\x08\x21\xe6\xb1\x26\xce\x41\xc7\x80\x3c\x03\x00\x3d\xb9\xfd\x11\xc2\x37\xc1\x8b\xad\x56\xc6\x6e\xf0\xc4\xcd\xdd\x25\x9b\xfa\x83\xfa\x98\xb5\x4d\xf5\xda\x32\x7e\x8f\xba\xdb\x87\x49\x47\xdd\xe2\xbd\xef\x8f\xea\x3c\x4a\x2e\x4d\x5b\x0b\xee\xd3\xc5\xe7\x59\xc3\xa4\x5b\x94\x46\x28\xd5\x8a\xd9\xe2\x21\xcb\xfe\x20\xbc\x3b\x69\x18\x5c\xa7\x49\xe2\xc3\x0d\xc6\x8c\x68\xb9\xa4\x65\x53\x70\x1d\x47\xe4\x97\x6c\x81\xe7\x06\x25\x6b\x0a\x51\x98\x75\x61\xca\x2b\x7d\x83\xeb\x0e\x6e\xf7\xd3\xf6\xd5\xc5\xba\x04\x1e\xfa\xd9\x73\x70\xd3\xc7\xff\xdd\x09\x38\x43\xfc\x8e\xc8\x7d\xb8\xc1\xf8\x0e\x00\x00\xff\xff\xc7\xbb\x93\xa7\x7b\x01\x00\x00")
func sqlInitSqlBytes() ([]byte, error) {
return bindataRead(
_sqlInitSql,
"sql/init.sql",
)
}
func sqlInitSql() (*asset, error) {
bytes, err := sqlInitSqlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "sql/init.sql", size: 379, mode: os.FileMode(420), modTime: time.Unix(1463941605, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"sql/init.sql": sqlInitSql,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"sql": &bintree{nil, map[string]*bintree{
"init.sql": &bintree{sqlInitSql, map[string]*bintree{}},
}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}