// Code generated by go-bindata. // sources: // sql/init.sql // DO NOT EDIT! package sql import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } func (fi bindataFileInfo) Name() string { return fi.name } func (fi bindataFileInfo) Size() int64 { return fi.size } func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } func (fi bindataFileInfo) IsDir() bool { return false } func (fi bindataFileInfo) Sys() interface{} { return nil } var _sqlInitSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x74\x8f\xc1\x4e\x84\x30\x14\x45\xf7\xfd\x8a\xb7\x64\x12\x17\xee\x5d\xd5\xf2\x26\x21\x32\xa8\x9d\x92\xc8\xb2\xc2\x0b\x12\xa0\x45\x0a\x7e\xbf\x0d\x4d\x15\xe3\xd0\x5d\x7b\x6f\x7a\xce\x15\x12\xb9\x42\x50\xfc\x31\x47\x58\x1d\xcd\x0e\x12\x06\xfe\xd0\xa8\xbb\x01\x14\xbe\x29\x78\x91\xd9\x85\xcb\x0a\x9e\xb0\xba\xdb\xb2\xc5\xf6\x64\x42\x56\x16\xd9\x6b\x89\xe1\x79\xa6\xb6\x73\x0b\xcd\xd4\xc0\xbb\xb5\x03\x69\x03\x29\x9e\x79\x99\x2b\xb8\x8f\x8d\xcf\x95\x7c\xa5\x81\xd4\x53\x55\x76\x41\x76\x7a\x60\xec\x8f\x84\xd1\x23\xb9\x49\xd7\x14\x4d\x8c\x3b\xd0\xd8\x29\x4a\x3c\xa3\xc4\x42\xe0\x35\x8c\x48\xb6\xec\x04\xcf\x85\x57\xc8\xd1\x7f\x2e\xf8\x55\xf0\xf4\x06\xcf\xa3\x7a\xdd\xfe\xd0\xbe\xea\x80\x8b\xc2\x93\xdd\x5d\x27\xbd\x7c\xfc\xdf\x1d\x05\x77\x12\xbf\x23\x12\xe3\x0e\x34\xbe\x03\x00\x00\xff\xff\xc7\xbb\x93\xa7\x7b\x01\x00\x00") func sqlInitSqlBytes() ([]byte, error) { return bindataRead( _sqlInitSql, "sql/init.sql", ) } func sqlInitSql() (*asset, error) { bytes, err := sqlInitSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "sql/init.sql", size: 379, mode: os.FileMode(436), modTime: time.Unix(1461818129, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "sql/init.sql": sqlInitSql, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "sql": &bintree{nil, map[string]*bintree{ "init.sql": &bintree{sqlInitSql, map[string]*bintree{}}, }}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) if err != nil { return err } return nil } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }