69 lines
1.6 KiB
Python
69 lines
1.6 KiB
Python
import json
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import bmesh
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import bpy
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from bpy_extras.io_utils import ExportHelper
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from bpy.props import FloatProperty, BoolProperty, FloatVectorProperty
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from bpy.props import StringProperty
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from bpy_extras import object_utils
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class DumpMesh(bpy.types.Operator, ExportHelper):
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'''load json mesh from surfaces'''
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bl_idname = 'object.load_mesh'
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bl_label = 'Load Mesh'
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filename_ext = ".json"
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filter_glob = StringProperty(
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default="*.json",
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options={'HIDDEN'},
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)
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# generic transform props
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view_align = BoolProperty(
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name="Align to View",
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default=False,
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)
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location = FloatVectorProperty(
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name="Location",
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subtype='TRANSLATION',
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)
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rotation = FloatVectorProperty(
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name="Rotation",
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subtype='EULER',
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)
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@classmethod
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def poll(cls, context):
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return context.active_object is not None
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def execute(self, context):
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data = json.load(open(self.filepath, 'r'))
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mesh = bpy.data.meshes.new("Imported")
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bm = bmesh.new()
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for v_co in data['vertices']:
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bm.verts.new(v_co)
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for f_idx in data['faces']:
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bm.faces.new([bm.verts[i] for i in f_idx])
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bm.to_mesh(mesh)
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mesh.update()
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# add the mesh as an object into the scene with this utility module
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try:
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object_utils.object_data_add(context, mesh, operator=self)
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except:
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pass
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return {'FINISHED'}
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def register():
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bpy.utils.register_class(DumpMesh)
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def unregister():
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bpy.utils.unregister_class(DumpMesh)
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