from geometry import Vertex, Edge, Face, Polygon def cube(): ''' This function returns a populated Polygon object. The object is a cube with a vertex at the origin, and another at (1, 1, 1). v4 v5 *-----e8-----* | | | | e|4 f4 e|5 | | v4 v|0 v|1 v5 *-----e4-----*-----e0-----*-----e5-----* | | | | | | | | e11| f3 e|3 f0 e|1 f1 e|9 | | | | | | | | *-----e7-----*-----e2-----*-----e6-----* v7 v|3 v|2 v6 | | e|7 f2 e|6 | | v|7 v|6 *-----e10----* | | | | e|11 f5 e|9 | | | | *-----e8-----* v4 v5 v0 - <0,1,0> v1 - <1,1,0> v2 - <1,0,0> v3 - <0,0,0> v4 - <0,1,1> v5 - <1,1,1> v6 - <1,0,1> v7 - <0,0,1> face list f0 - e0, e1, e2, e3 f1 - e1, e5, e9, e6 f2 - e2, e6, e10, e7 f3 - e4, e3, e7, e11 f4 - e8, e5, e0, e4 f5 - e10, e9, e8, e11 winged edges ordered by face, then by vertex reference edge list e0 - v0, v1; f0, f4; e3, e1, e4, e5 e1 - v1, v2; f0, f1; e0, e2, e5, e6 e2 - v3, v2; f0, f2; e3, e7, e1, e6 e3 - v0, v3; f3, f0; e4, e7, e0, e2 e4 - v4, v0; f3, f4; e11, e3, e0 e8 e5 - v5, v1; f4, f1; e8, e0, e9, e1 e6 - v2, v6; f1, f2; e1, e9, e2, e10 e7 - v7, v3; f3, f2; e11, e3, e10, e2 e8 - v4, v5, f4, f5; e4, e5, e11, e9 e9 - v5, v6; f1, f5; e5, e6, e8, e10 e10 - v7, v6; f2, f5; e7, e6, e11, e9 e11 - v4, v7; f3, f5; e4, e7, e8, 10 vertex list v0 - e0, e3, e4 v1 - e0, e5, e1 v2 - e1, e6, e2 v3 - e2, e7, e3 v4 - e4, e11, e8 v5 - e5, e9, e8 v6 - e2, e9, e10 v7 - e7, e10, e11 ''' p = Polygon() # setup vertices p.vertices = [ Vertex(p, 0, 1.0, 1.0, 0.0), Vertex(p, 1, 1.0, 0.0, 0.0), Vertex(p, 2, 0.0, 1.0, 0.0), Vertex(p, 3, 0.0, 0.0, 0.0), Vertex(p, 4, 0.0, 1.0, 1.0), Vertex(p, 5, 1.0, 1.0, 1.0), Vertex(p, 6, 1.0, 0.0, 1.0), Vertex(p, 7, 0.0, 0.0, 1.0)] p.vertices[0].edge_ids = [0, 3, 4] p.vertices[1].edge_ids = [0, 5, 1] p.vertices[2].edge_ids = [1, 6, 2] p.vertices[3].edge_ids = [2, 7, 3] p.vertices[4].edge_ids = [4, 11, 8] p.vertices[5].edge_ids = [5, 9, 8] p.vertices[6].edge_ids = [6, 9, 10] p.vertices[7].edge_ids = [7, 10, 11] # setup edges p.edges = [Edge(p, i) for i in range(12)] # winged edges ordered by face, then by vertex reference # setup edge end vertex ids p.edges[0].vertex_ids = [0, 1] p.edges[1].vertex_ids = [1, 2] p.edges[2].vertex_ids = [2, 3] p.edges[3].vertex_ids = [3, 0] p.edges[4].vertex_ids = [0, 4] p.edges[5].vertex_ids = [5, 1] p.edges[6].vertex_ids = [2, 6] p.edges[7].vertex_ids = [7, 3] p.edges[8].vertex_ids = [4, 5] p.edges[9].vertex_ids = [5, 6] p.edges[10].vertex_ids = [7, 6] p.edges[11].vertex_ids = [4, 7] # setup edges winged edge ids p.edges[0].edge_ids = [3, 1, 4, 5] p.edges[1].edge_ids = [0, 2, 5, 6] p.edges[2].edge_ids = [1, 3, 6, 7] p.edges[3].edge_ids = [4, 7, 0, 2] p.edges[4].edge_ids = [11, 3, 0, 8] p.edges[5].edge_ids = [8, 0, 9, 1] p.edges[6].edge_ids = [1, 9, 2, 10] p.edges[7].edge_ids = [11, 3, 10, 2] p.edges[8].edge_ids = [4, 5, 11, 9] p.edges[9].edge_ids = [5, 6, 8, 10] p.edges[10].edge_ids = [7, 6, 11, 9] p.edges[11].edge_ids = [4, 7, 8, 10] # setup edge adjacent face ids p.edges[0].face_ids = [0, 4] p.edges[1].face_ids = [0, 1] p.edges[2].face_ids = [0, 2] p.edges[3].face_ids = [3, 0] p.edges[4].face_ids = [3, 4] p.edges[5].face_ids = [4, 1] p.edges[6].face_ids = [1, 2] p.edges[7].face_ids = [3, 2] p.edges[8].face_ids = [4, 5] p.edges[9].face_ids = [1, 5] p.edges[10].face_ids = [2, 5] p.edges[11].face_ids = [3, 5] # setup faces p.faces = [Face(p, i) for i in range(6)] # setup face edge ids p.faces[0].edge_ids = [0, 1, 2, 3] p.faces[1].edge_ids = [1, 5, 9, 6] p.faces[2].edge_ids = [2, 6, 10, 7] p.faces[3].edge_ids = [4, 3, 7, 11] p.faces[4].edge_ids = [8, 5, 0, 4] p.faces[5].edge_ids = [10, 9, 8, 11] # Polygon stores all the actual data. # Every other class only stores indices to # the original data. This could be slightly # dangerous if any items get appended to the # list of objects or the indices get changed. # These are all the same vertex, just testing to make # sure I did it right. # print p.vertices[1].x # edge_v_id = p.edges[1].vertex_ids[0] # print p.vertices[edge_v_id].x # face_edge_id = p.faces[0].edge_ids[1] # edge_v_id = p.edges[face_edge_id].vertex_ids[0] # print p.vertices[edge_v_id].x return p # print cube()