Updated files to support py3
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@ -119,7 +119,7 @@ class Vertex(list):
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return Vertex(-self.x, -self.y, -self.z)
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return Vertex(-self.x, -self.y, -self.z)
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def __unicode__(self):
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def __unicode__(self):
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return u'V{0}'.format([self.x, self.y, self.z])
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return 'V{0}'.format([self.x, self.y, self.z])
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__str__ = __unicode__
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__str__ = __unicode__
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__repr__ = __unicode__
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__repr__ = __unicode__
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@ -59,7 +59,7 @@ def refine(mesh):
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# For each original Vertex P, move the original Vertex to a new location
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# For each original Vertex P, move the original Vertex to a new location
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# Here we mimic the F, R, and P spelling in the wiki article
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# Here we mimic the F, R, and P spelling in the wiki article
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for old_vid in xrange(f_vert_offset):
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for old_vid in range(f_vert_offset):
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# take the average F of all n face Vertices for faces touching P ...
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# take the average F of all n face Vertices for faces touching P ...
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F_verts = []
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F_verts = []
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for old_fid in mesh.faces_for_vert[old_vid]:
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for old_fid in mesh.faces_for_vert[old_vid]:
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@ -88,12 +88,12 @@ def refine(mesh):
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# For each face point, add an edge connecting the new face point to each
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# For each face point, add an edge connecting the new face point to each
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# new edge point
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# new edge point
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for fvid, evids in evid_for_fvid.iteritems():
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for fvid, evids in evid_for_fvid.items():
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for evid in evids:
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for evid in evids:
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new_edges.append([fvid, evid])
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new_edges.append([fvid, evid])
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# to define new faces need to know the following for each new face:
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# to define new faces need to know the following for each new face:
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for fvid in xrange(f_vert_offset, e_vert_offset):
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for fvid in range(f_vert_offset, e_vert_offset):
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# new face_vid (1 vid)
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# new face_vid (1 vid)
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# vid connected to fvid (iterate over, use 1 vid periteration)
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# vid connected to fvid (iterate over, use 1 vid periteration)
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@ -12,8 +12,9 @@ class TestEdge(unittest.TestCase):
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self.samples_dir = os.path.join(path, os.pardir, os.pardir,
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self.samples_dir = os.path.join(path, os.pardir, os.pardir,
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'blender', 'samples')
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'blender', 'samples')
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self.cube_file_name = os.path.join(self.samples_dir, 'cube.json')
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self.cube_file_name = os.path.join(self.samples_dir, 'cube.json')
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cube_json = json.load(open(self.cube_file_name, 'r'))
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with open(self.cube_file_name, 'r') as cube_file:
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self.cube = PolygonMesh(**cube_json)
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cube_json = json.load(cube_file)
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self.cube = PolygonMesh(**cube_json)
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def test_centroid(self):
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def test_centroid(self):
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e = self.cube.edges[0]
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e = self.cube.edges[0]
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@ -11,8 +11,9 @@ class TestPM(unittest.TestCase):
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path, file_name = os.path.split(__file__)
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path, file_name = os.path.split(__file__)
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self.samples_dir = os.path.join(path, os.pardir, os.pardir,
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self.samples_dir = os.path.join(path, os.pardir, os.pardir,
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'blender', 'samples')
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'blender', 'samples')
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self.cube_file_name = os.path.join(self.samples_dir, 'cube.json')
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cube_file_name = os.path.join(self.samples_dir, 'cube.json')
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self.cube = json.load(open(self.cube_file_name, 'r'))
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with open(cube_file_name) as cube_file:
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self.cube = json.load(cube_file)
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def test_cube_load(self):
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def test_cube_load(self):
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p = PolygonMesh(**self.cube)
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p = PolygonMesh(**self.cube)
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@ -12,18 +12,20 @@ class TestCC(unittest.TestCase):
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path, file_name = os.path.split(__file__)
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path, file_name = os.path.split(__file__)
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self.samples_dir = os.path.join(path, os.pardir, os.pardir, os.pardir,
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self.samples_dir = os.path.join(path, os.pardir, os.pardir, os.pardir,
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'blender', 'samples')
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'blender', 'samples')
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self.cube_file_name = os.path.join(self.samples_dir, 'cube.json')
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cube_file_name = os.path.join(self.samples_dir, 'cube.json')
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self.cube = json.load(open(self.cube_file_name, 'r'))
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with open(cube_file_name, 'r') as cube_file:
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self.cube_file_name = os.path.join(self.samples_dir,
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self.cube = json.load(cube_file)
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cube_file_name = os.path.join(self.samples_dir,
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'cube-blender-cc-1.json')
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'cube-blender-cc-1.json')
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self.cube1 = json.load(open(self.cube_file_name, 'r'))
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with open(cube_file_name, 'r') as cube_file:
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self.cube1 = json.load(cube_file)
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def test_refined_vertex_location(self):
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def test_refined_vertex_location(self):
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p = PolygonMesh(**self.cube)
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p = PolygonMesh(**self.cube)
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p2 = cc.refine(p)
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p2 = cc.refine(p)
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v2 = [list(i) for i in p2.vertices]
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v2 = [list(i) for i in p2.vertices]
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for a, b in zip(sorted(self.cube1['vertices']), sorted(v2)):
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for a, b in zip(sorted(self.cube1['vertices']), sorted(v2)):
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for i in xrange(len(a)):
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for i in range(len(a)):
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self.assertAlmostEqual(a[i], b[i])
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self.assertAlmostEqual(a[i], b[i])
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def test_vert_count(self):
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def test_vert_count(self):
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@ -2,10 +2,10 @@ from surf.util import cube
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from surf.subd import cc
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from surf.subd import cc
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polygon = cube()
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polygon = cube()
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print polygon
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print(polygon)
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refined_poly = cc.refine(polygon)
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refined_poly = cc.refine(polygon)
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print refined_poly
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print(refined_poly)
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#
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#
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#
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#
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# import pylab
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# import pylab
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