refactor of Polygon to PolygonMesh

This commit is contained in:
Stephen M. McQuay 2012-05-07 23:30:36 -06:00
parent 6c516e26fc
commit c324fb281f

View File

@ -1,8 +1,8 @@
from surf.geometry import Vertex, Edge, Polygon from surf.geometry import Vertex, Edge, PolygonMesh
def sub_edges(self): def sub_edges(self):
temp_p = Polygon() temp_p = PolygonMesh()
temp_p.edges = [Edge(), Edge()] temp_p.edges = [Edge(), Edge()]
# temp_p.vertices = # temp_p.vertices =
sub_edges[0].vertices = [self.vertices[0], self.edge_vertex] sub_edges[0].vertices = [self.vertices[0], self.edge_vertex]
@ -203,7 +203,7 @@ def refine(poly):
''' '''
# create a new storage container for the items # create a new storage container for the items
new_poly = Polygon() new_poly = PolygonMesh()
# for now just test with the first face # for now just test with the first face
start_face = poly.faces[0] start_face = poly.faces[0]
@ -282,4 +282,4 @@ def refine(poly):
# # R = average of all edge vertices touching P # # R = average of all edge vertices touching P
# # P original point # # P original point
# # n = face vertices or edge vertices (should be the same number) # # n = face vertices or edge vertices (should be the same number)
# return Polygon(vertices, edges, faces) # return PolygonMesh(vertices, edges, faces)