some more changes to the geometry tests, and some notes on what todo
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f9179f972c
commit
66593129e6
50
geometry.py
50
geometry.py
@ -95,18 +95,23 @@ class Vertex(object):
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self.edges = []
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def __repr__(self):
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return "<%.2f, %.2f, %.2f>, faces: %s" % (self.x, self.y, self.z, [edge.id for edge in self.edges])
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return "<%.2f, %.2f, %.2f>" % (self.x, self.y, self.z)
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class Edge(object):
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'''
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'''
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def __init__(self):
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self.id = 0
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self.vertices = []
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self.faces = []
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self.edges = []
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def createEdgeVertex(self):
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def neighborFace(self, neighborFace):
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if neighborFace == self.faces[0]:
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return self.faces[1]
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else:
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return self.faces[0]
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def edgeVertex(self):
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'''
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Set each edge vertices to be the average of the two neighboring
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face vertices and its two original end vertices.
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@ -151,7 +156,8 @@ class Face(object):
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centroid = property(fget=__getCentroid)
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def __getFaceVertices(self):
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return list(set([vertex for edge in self.edges for vertex in edge.vertices]))
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return list([vertex for edge in self.edges for vertex in edge.vertices])
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vertices = property(fget=__getFaceVertices)
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class Polygon(object):
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'''
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@ -164,25 +170,34 @@ class Polygon(object):
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self.edges = edges
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self.faces = faces
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def __getFaceNeighbors(self, testFace):
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for face in self.faces:
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testFace.isNeighbor(face)
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def catmullClarkRefine(self):
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'''
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1. For each face, add a face vertex
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For each face, add a face vertex
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Set each face vertex to be the centroid of all original vertices for the respective face.
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2. For each edge, add an edge vertex.
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For each edge, add an edge vertex.
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Set each edge vertex to be the average of the two neighbouring face vertices and its two original endvertices.
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3. For each face vertex, add an edge for every edge of the face, connecting the face vertex to each edge vertex for the face.
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4. For each original vertex P, take the average F of all n face vertices for faces touching P, and take the average R of all n edge midvertices for edges touching P, where each edge midvertex is the average of its two endvertex vertices. Move each original vertex to the vertex
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For each face vertex, add an edge for every edge of the face, connecting the face vertex to each edge vertex for the face.
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For each original vertex P, take the average F of all n face vertices for faces touching P, and take the average R of all n edge midvertices for edges touching P, where each edge midvertex is the average of its two endvertex vertices. Move each original vertex to the vertex
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'''
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# 1
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faceVertex = self.faces[0].centroid
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# this calculates and returns the averaged vertex point
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print self.faces[0].edges[0].edgeVertex()
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# 2
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edgeVertices = [edge.createEdgeVertex() for edge in self.faces[0].edges]
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# this returns a vertex at the face centroid
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print self.faces[0].centroid
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# 3
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# this will get to the first neighborFace...
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# each face knows its faceVertex, and all of its edgeVertices
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neighborFace = self.faces[0].edges[0].neighborFace(self.faces[0])
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print neighborFace.centroid
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# so now what.........
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# 4
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# (F + 2R + (n-3) P) / n
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#
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# F = average of all face vertices touching P
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@ -190,6 +205,7 @@ class Polygon(object):
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# P original point
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# n = face vertices or edge vertices (should be the same number)
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v = []
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v.append(Vertex(0.0, 1.0, 0.0))
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v.append(Vertex(1.0, 1.0, 0.0))
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@ -243,9 +259,9 @@ f[5].edges = [e[10], e[9], e[8], e[11]]
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#winged edges ordered by face, then by vertex reference
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e[0].vertices, e[0].faces, e[0].edges = [v[0], v[1]], [f[0], f[4]], [e[3], e[1], e[4], e[5]]
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e[1].vertices, e[1].faces, e[1].edges = [v[1], v[2]], [f[0], f[1]], [e[0], e[2], e[5], e[6]]
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e[2].vertices, e[2].faces, e[2].edges = [v[3], v[2]], [f[0], f[2]], [e[3], e[7], e[1], e[6]]
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e[3].vertices, e[3].faces, e[3].edges = [v[0], v[3]], [f[3], f[0]], [e[4], e[7], e[0], e[2]]
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e[4].vertices, e[4].faces, e[4].edges = [v[4], v[0]], [f[3], f[4]], [e[11], e[3], e[0], e[8]]
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e[2].vertices, e[2].faces, e[2].edges = [v[2], v[3]], [f[0], f[2]], [e[3], e[7], e[1], e[6]]
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e[3].vertices, e[3].faces, e[3].edges = [v[3], v[0]], [f[3], f[0]], [e[4], e[7], e[0], e[2]]
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e[4].vertices, e[4].faces, e[4].edges = [v[0], v[4]], [f[3], f[4]], [e[11], e[3], e[0], e[8]]
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e[5].vertices, e[5].faces, e[5].edges = [v[5], v[1]], [f[4], f[1]], [e[8], e[0], e[9], e[1]]
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e[6].vertices, e[6].faces, e[6].edges = [v[2], v[6]], [f[1], f[2]], [e[1], e[9], e[2], e[10]]
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e[7].vertices, e[7].faces, e[7].edges = [v[7], v[3]], [f[3], f[2]], [e[11], e[3], e[10], e[2]]
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