Fixed bug in my CC implementation
- Wasn't calculating faces for a give original vert correctly
- vertices generated by surf.subd.cc.refine look about right
- still missing edge and face connectivity
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@@ -25,6 +25,7 @@ def cross(a, b):
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k = a.x * b.y - a.y * b.x
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return Vertex(i, j, k)
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def centroid(verts):
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xs = [v.x for v in verts]
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ys = [v.y for v in verts]
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@@ -37,6 +38,7 @@ def centroid(verts):
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return Vertex(x, y, z)
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class Vertex(object):
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'''
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A vertex is a position along with other information such as color, normal
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@@ -72,6 +74,16 @@ class Vertex(object):
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raise TypeError("{0} has an unexpected type: {1}".format(
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other, type(other)))
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def __iter__(self):
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"""Added to be able to conveniently convert a Vertex into a list
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>>> v = Vertex(0, 1, 2)
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>>> assert list(v) == [0, 1, 2]
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"""
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yield self.x
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yield self.y
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yield self.z
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def __rmul__(self, other):
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return self.__mul__(other)
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