Stephen Mardson McQuay
a3d72ed200
wrote the method that returns grid objects based on connectivity
...
I'm going to hurry and clean up this method, but for now it is verbose, and uses sets. i'm going to just check it in for future reference
2010-02-21 20:42:32 -07:00
Stephen Mardson McQuay
0ef6897aee
made a simplex class, going to move this into the face class to simplify
2010-02-21 19:02:45 -07:00
smcquay@cfdviz2
6c4c6d4cfe
moved teh grid code into the grid class
...
by next friday i need to have implemented a way to select between normal kdtree point lookups, and nearest-neighbor lookups. Hopefully i'll have that done tonight.
2010-02-20 13:18:24 -07:00
Stephen Mardson McQuay
0f4daa9a9c
fixed a little bug and getting good results again. still will have problems if you try to simply get a linear interpolation
2010-01-31 21:10:37 -07:00
Stephen Mardson McQuay
80720c45fe
MAJOR: updated the baker method. it's more generic, and should allow me to 3D-ifiy it more simply. a ton of other things
2010-01-31 20:47:03 -07:00
Stephen Mardson McQuay
f4b2c95cf5
working on adding 3D baker. also starting to massage together a good baker method test (2D), and added a stub file for 3D testing
2010-01-29 11:56:52 -07:00
Stephen Mardson McQuay
961b3b7b26
init
2009-12-27 10:48:27 -07:00