implementing a 2D mesh object for gmsh files
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Executable
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#!/usr/bin/env python
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import sys
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import pickle
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from pudb import set_trace
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from itertools import combinations
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THREE_NODE_TRIANGLE = 2
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class point(object):
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def __init__(self, index, x, y, z):
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self.index = index
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self.x = x
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self.y = y
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self.z = z
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self.points = []
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self.faces = []
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def __getitem__(self, i):
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if isinstance(i, int):
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if i == 0:
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return self.x
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elif i == 1:
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return self.y
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elif i == 2:
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return self.z
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else:
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raise IndexError("there are only (x,y,z)")
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elif isinstance(i, str):
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if i == 'x':
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return self.x
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elif i == 'y':
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return self.y
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elif i == 'z':
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return self.z
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else:
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raise IndexError
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else:
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raise TypeError("only p.x, p[0], and p['x'] access allowed")
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def __str__(self):
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return '(%f, %f, %f)' % (self.x, self.y, self.z)
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__repr__ = __str__
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class face(object):
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def __init__(self, index):
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self.index = index
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self.neighbors = []
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if __name__ == '__main__':
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if len(sys.argv) != 2:
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print >> sys.stderr, "usage: %s <gmsh file>" % sys.argv[0]
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sys.exit(1)
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gmsh_file = open(sys.argv[1], 'r')
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gmsh_file.readline() # $MeshFormat
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format = gmsh_file.readline()
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gmsh_file.readline() # $EndMeshFormat
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gmsh_file.readline() # $Nodes
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node_count = int(gmsh_file.readline())
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points = []
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for i in xrange(node_count):
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cur_line = gmsh_file.readline()
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(index, x,y,z) = cur_line.split()
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index = int(index) - 1
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x = float(x)
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y = float(y)
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z = float(z)
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points.append(point(index, x,y,z))
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gmsh_file.readline() # $EndNodes
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gmsh_file.readline() # $Elements
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element_count = int(gmsh_file.readline())
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faces = {}
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faceobjs = {}
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faces_for_point = {}
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neighbors = {}
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for i in xrange(element_count):
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cur_line = gmsh_file.readline()
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cur_line = cur_line.split()
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cur_face_index, type, rest = (int(cur_line[0]),
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int(cur_line[1]),
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[int(j) for j in cur_line[2:]])
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if(type == THREE_NODE_TRIANGLE):
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points_for_cur_face = [i-1 for i in rest[rest[0]+1:]]
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cur_face = face(cur_face_index)
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for cur_point in points_for_cur_face:
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points[cur_point].faces.append(cur_face_index)
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faces[cur_face_index] = points_for_cur_face
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cur_face.points = points_for_cur_face
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faceobjs[cur_face_index] = cur_face
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edges = [tuple(sorted(i)) for i in combinations(points_for_cur_face, 2)]
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# edge is two points
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for edge in edges:
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if edge in neighbors:
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neighbors[edge].append(cur_face_index)
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else:
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neighbors[edge] = [cur_face_index]
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for k,v in neighbors.iteritems():
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if len(v) > 1:
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faceobjs[v[0]].neighbors.append(v[1])
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faceobjs[v[1]].neighbors.append(v[0])
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pickle.dump([(p[0], p[1], p[2]) for p in points], open('/tmp/points.p', 'w'))
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pickle.dump(faces , open('/tmp/faces.p', 'w'))
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+12
@@ -0,0 +1,12 @@
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from Blender import *
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import bpy
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import pickle
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points = pickle.load(open('/tmp/points.p', 'r'))
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faces = pickle.load(open('/tmp/faces.p', 'r'))
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faces = [faces[i] for i in faces]
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me = bpy.data.meshes.new('points')
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me.verts.extend(points)
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me.faces.extend(faces)
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scn = bpy.data.scenes.active
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ob = scn.objects.new(me, 'points_obj')
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