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2009-12-27 09:48:27 -08:00
\.pyc$
mostly fixed a bug in my qdelaunay parsing. implemented a blender viewer ... mostly the qdelaunay app doesn't alway display all faces for a point. lame. I worked around it by creating the point-> face relationships manually. There is a max recursion something happeneing when I try to save so pickle. look into this. I spent some time writing a visualizer for blender. 10 lines of code. simple stuff. next steps would be to move the KDTree into the mesh object. GOOD LUCK (me)!! --HG-- rename : bin/grid_driver.py => bin/grid_random.py rename : bin/grid_driver.py => bin/grid_regular.py
2010-02-14 19:56:41 -08:00
\.blend$
updated library files so that i don't have to edit the __init__.py files --HG-- rename : lib/baker/__init__.py => lib/baker/baker.py rename : lib/grid/__init__.py => lib/grid/grid.py
2010-03-08 13:30:22 -08:00
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