removed stuttering in name
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parent
4b5793ee6d
commit
43aedf5db2
16
id.go
16
id.go
@ -7,35 +7,35 @@ import (
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"time"
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)
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// This thing contains a channel that when initialized (see NewIdGenerator)
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// This thing contains a channel that when initialized (see NewGenerator)
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// will return a bunch of (as best as I can tell) unique md5 hashes.
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//
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// we use this for naming players, games, etc.
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//
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// It will consume a single goroutine
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type IdGenerator struct {
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type Generator struct {
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id chan int64
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}
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func NewIdGenerator() *IdGenerator {
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return &IdGenerator{
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func NewGenerator() *Generator {
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return &Generator{
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id: make(chan int64),
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}
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}
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// Run is called (typically in a gorotine) to allow for queries to be made
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// against IdGenerator.id throgh the Hash method.
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func (idg *IdGenerator) Run() {
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// against Generator.id throgh the Hash method.
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func (idg *Generator) Run() {
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var i int64
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for i = 0; ; i++ {
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idg.id <- i
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}
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}
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// Hash is the method used by a properly instantiated IdGenerator that gives
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// Hash is the method used by a properly instantiated Generator that gives
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// fairly unique strings. They are currently truncated md5 hashes of the time
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// plus a unique counter
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func (id *IdGenerator) Hash() string {
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func (id *Generator) Hash() string {
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h := md5.New()
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ns := time.Now().UnixNano() + <-id.id
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io.WriteString(h, fmt.Sprintf("%d", ns))
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@ -4,10 +4,10 @@ import (
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"testing"
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)
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func TestIDGenerator(t *testing.T) {
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func TestGenerator(t *testing.T) {
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cache := make(map[string]bool)
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var cur string
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gg := NewIdGenerator()
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gg := NewGenerator()
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go gg.Run()
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for i := 0; i < 10000; i++ {
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cur = gg.Hash()
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