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cache/cache.go

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package cache
import (
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"encoding/gob"
"fmt"
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"io"
"os"
"reflect"
"runtime"
"sync"
"time"
)
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const Version = "1.0"
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type Item struct {
Object interface{}
Expiration *time.Time
}
// Returns true if the item has expired.
func (i *Item) Expired() bool {
if i.Expiration == nil {
return false
}
return i.Expiration.Before(time.Now())
}
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type Cache struct {
*cache
// If this is confusing, see the comment at the bottom of the New() function
}
type cache struct {
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DefaultExpiration time.Duration
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Items map[string]*Item
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mu sync.Mutex
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janitor *janitor
}
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// Adds an item to the cache, replacing any existing item. If the duration is 0, the
// cache's default expiration time is used. If it is -1, the item never expires.
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func (c *cache) Set(k string, x interface{}, d time.Duration) {
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c.mu.Lock()
defer c.mu.Unlock()
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c.set(k, x, d)
}
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func (c *cache) set(k string, x interface{}, d time.Duration) {
var e *time.Time
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if d == 0 {
d = c.DefaultExpiration
}
if d > 0 {
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t := time.Now().Add(d)
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e = &t
}
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c.Items[k] = &Item{
Object: x,
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Expiration: e,
}
}
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// Adds an item to the cache only if an item doesn't already exist for the given key,
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// or if the existing item has expired. Returns an error if not.
func (c *cache) Add(k string, x interface{}, d time.Duration) error {
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c.mu.Lock()
defer c.mu.Unlock()
_, found := c.get(k)
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if found {
return fmt.Errorf("Item %s already exists", k)
}
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c.set(k, x, d)
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return nil
}
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// Sets a new value for the cache item only if it already exists. Returns an error if
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// it does not.
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func (c *cache) Replace(k string, x interface{}, d time.Duration) error {
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c.mu.Lock()
defer c.mu.Unlock()
_, found := c.get(k)
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if !found {
return fmt.Errorf("Item %s doesn't exist", k)
}
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c.set(k, x, d)
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return nil
}
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// Gets an item from the cache. Returns the item or nil, and a bool indicating whether
// the given key was found in the cache.
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func (c *cache) Get(k string) (interface{}, bool) {
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c.mu.Lock()
defer c.mu.Unlock()
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return c.get(k)
}
func (c *cache) get(k string) (interface{}, bool) {
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item, found := c.Items[k]
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if !found {
return nil, false
}
if item.Expired() {
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c.delete(k)
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return nil, false
}
return item.Object, true
}
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// Increment an item of type int, int8, int16, int32, int64, uintptr, uint, uint8,
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// uint32, uint64, float32 or float64 by n. Returns an error if the item's value is
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// not an integer, if it was not found, or if it is not possible to increment it by
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// n. Passing a negative number will cause the item to be decremented.
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func (c *cache) IncrementFloat(k string, n float64) error {
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c.mu.Lock()
defer c.mu.Unlock()
v, found := c.Items[k]
if !found || v.Expired() {
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return fmt.Errorf("Item not found")
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}
t := reflect.TypeOf(v.Object)
switch t.Kind() {
default:
return fmt.Errorf("The value of %s is not an integer", k)
case reflect.Uint:
v.Object = v.Object.(uint) + uint(n)
case reflect.Uintptr:
v.Object = v.Object.(uintptr) + uintptr(n)
case reflect.Uint8:
v.Object = v.Object.(uint8) + uint8(n)
case reflect.Uint16:
v.Object = v.Object.(uint16) + uint16(n)
case reflect.Uint32:
v.Object = v.Object.(uint32) + uint32(n)
case reflect.Uint64:
v.Object = v.Object.(uint64) + uint64(n)
case reflect.Int:
v.Object = v.Object.(int) + int(n)
case reflect.Int8:
v.Object = v.Object.(int8) + int8(n)
case reflect.Int16:
v.Object = v.Object.(int16) + int16(n)
case reflect.Int32:
v.Object = v.Object.(int32) + int32(n)
case reflect.Int64:
v.Object = v.Object.(int64) + int64(n)
case reflect.Float32:
v.Object = v.Object.(float32) + float32(n)
case reflect.Float64:
v.Object = v.Object.(float64) + n
}
return nil
}
// Increment an item of type int, int8, int16, int32, int64, uintptr, uint, uint8,
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// uint32, or uint64, float32 or float64 by n. Returns an error if the item's value
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// is not an integer, if it was not found, or if it is not possible to increment it
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// by n. Passing a negative number will cause the item to be decremented.
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func (c *cache) Increment(k string, n int64) error {
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return c.IncrementFloat(k, float64(n))
}
// Decrement an item of type int, int8, int16, int32, int64, uintptr, uint, uint8,
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// uint32, or uint64, float32 or float64 by n. Returns an error if the item's value
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// is not an integer, if it was not found, or if it is not possible to decrement it
// by n.
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func (c *cache) Decrement(k string, n int64) error {
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return c.Increment(k, n*-1)
}
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// Deletes an item from the cache. Does nothing if the item does not exist in the cache.
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func (c *cache) Delete(k string) {
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c.mu.Lock()
defer c.mu.Unlock()
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c.delete(k)
}
func (c *cache) delete(k string) {
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delete(c.Items, k)
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}
// Deletes all expired items from the cache.
func (c *cache) DeleteExpired() {
c.mu.Lock()
defer c.mu.Unlock()
for k, v := range c.Items {
if v.Expired() {
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c.delete(k)
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}
}
}
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// Writes the cache's items (using Gob) to an io.Writer.
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func (c *cache) Save(w io.Writer) error {
enc := gob.NewEncoder(w)
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var err error
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defer func() {
if x := recover(); x != nil {
fmt.Printf(`The Gob library paniced while registering the cache's item types!
Information: %v
The cache will not be saved.
Please report under what conditions this happened, and particularly what special type of objects
were stored in cache, at https://github.com/pmylund/go-cache/issues/new
`, x)
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err = fmt.Errorf("Error registering item types with Gob library")
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}
}()
for _, v := range c.Items {
gob.Register(v.Object)
}
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err = enc.Encode(&c.Items)
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return err
}
// Saves the cache's items to the given filename, creating the file if it
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// doesn't exist, and overwriting it if it does.
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func (c *cache) SaveFile(fname string) error {
fp, err := os.Create(fname)
if err != nil {
return err
}
return c.Save(fp)
}
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// Adds (Gob-serialized) cache items from an io.Reader, excluding any items that
// already exist in the current cache.
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func (c *cache) Load(r io.Reader) error {
dec := gob.NewDecoder(r)
items := map[string]*Item{}
err := dec.Decode(&items)
if err == nil {
for k, v := range items {
_, found := c.Items[k]
if !found {
c.Items[k] = v
}
}
}
return err
}
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// Loads and adds cache items from the given filename, excluding any items that
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// already exist in the current cache.
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func (c *cache) LoadFile(fname string) error {
fp, err := os.Open(fname)
if err != nil {
return err
}
return c.Load(fp)
}
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// Deletes all items from the cache.
func (c *cache) Flush() {
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c.mu.Lock()
defer c.mu.Unlock()
c.Items = map[string]*Item{}
}
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type janitor struct {
Interval time.Duration
stop chan bool
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}
func (j *janitor) Run(c *cache) {
j.stop = make(chan bool)
tick := time.Tick(j.Interval)
for {
select {
case <-tick:
c.DeleteExpired()
case <-j.stop:
return
}
}
}
func (j *janitor) Stop() {
j.stop <- true
}
func stopJanitor(c *Cache) {
c.janitor.Stop()
}
// Returns a new cache with a given default expiration duration and default cleanup
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// interval. If the expiration duration is less than 1, the items in the cache never
// expire and must be deleted manually. If the cleanup interval is less than one,
// expired items are not deleted from the cache before their next lookup or before
// calling DeleteExpired.
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func New(de, ci time.Duration) *Cache {
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if de == 0 {
de = -1
}
c := &cache{
DefaultExpiration: de,
Items: map[string]*Item{},
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mu: sync.Mutex{},
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}
if ci > 0 {
j := &janitor{
Interval: ci,
}
c.janitor = j
go j.Run(c)
}
// This trick ensures that the janitor goroutine (which--granted it was enabled--is
// running DeleteExpired on c forever) does not keep the returned C object from being
// garbage collected. When it is garbage collected, the finalizer stops the janitor
// goroutine, after which c is collected.
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C := &Cache{c}
if ci > 0 {
runtime.SetFinalizer(C, stopJanitor)
}
return C
}