removed sparkline
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89425716d1
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c5e9dcd2c6
54
bps.go
54
bps.go
@ -45,15 +45,6 @@ func New(interval time.Duration) (*BPS, error) {
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return NewPrecise(interval, 100)
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}
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// MustNew behaves like New, but panics on error.
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func MustNew(interval time.Duration) *BPS {
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b, err := New(interval)
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if err != nil {
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panic(err)
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}
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return b
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}
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// NewPrecise behaves like New, but allows the user to specify the temporal
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// resolution.
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//
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@ -131,51 +122,6 @@ func (b *BPS) HumanRate() string {
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return human(uint64(b.Rate())) + "/s"
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}
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// Sparkline returns a human-friendly sprakline of history
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func (b *BPS) Sparkline(count int) string {
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if count <= 0 || count > len(b.buckets) {
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return "bucket count inappropriate"
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}
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sparks := []string{"▁", "▂", "▃", "▄", "▅", "▆", "▇", "█"}
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line := ""
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bucketsPer := len(b.buckets) / count
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b.Lock()
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defer b.Unlock()
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var max int64
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var cur int64
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// find max
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for i := 0; i < len(b.buckets); i++ {
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cur += b.buckets[i]
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if i%bucketsPer == 0 {
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if cur > max {
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max = cur
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}
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cur = 0
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}
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}
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if max == 0 {
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for i := 0; i < count; i++ {
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line += sparks[0]
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}
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return line
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}
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cur = 0
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for i := 0; i < len(b.buckets); i++ {
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val := b.buckets[(b.timeI+i)%len(b.buckets)]
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cur += val
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if i%bucketsPer == 0 {
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approx := int((float64(cur) / float64(max)) * float64(len(sparks)-1))
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line += sparks[approx]
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cur = 0
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}
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}
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return line
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}
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// Close cleans up and shuts down a BPS.
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func (b *BPS) Close() {
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close(b.quit)
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65
bps_test.go
65
bps_test.go
@ -93,68 +93,3 @@ func TestHumanBytes(t *testing.T) {
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t.Fatalf("did not get right human rate; got %v, want %v", got, want)
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}
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}
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// TestSparkBadBucketCounts just makes sure that bad inputs are reported
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func TestSparkBadBucketCounts(t *testing.T) {
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bw := BPS{
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buckets: make([]int64, 10),
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}
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sizes := []int{-10, -1, 0, 11, 12, 100, 1000}
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for _, size := range sizes {
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got := bw.Sparkline(size)
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want := "bucket count inappropriate"
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if got != want {
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t.Fatalf("got: %v, want: %v", got, want)
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}
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}
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}
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// TestSparkline just creates a simple BPS and traverses all reasonable count
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// sizes. It's primarily a test for panics which plagued us early on.
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func TestSparkline(t *testing.T) {
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buckets := 20
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bw := BPS{
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buckets: make([]int64, buckets),
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}
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t.Logf("all 0")
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for i := 0; i < buckets; i++ {
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bw.buckets[i] = 0
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}
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for i := 1; i < buckets; i++ {
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line := bw.Sparkline(i)
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t.Logf("count: %d, len %d: %+v", i, len([]rune(line)), line)
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}
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t.Logf("increasing")
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for i := 0; i < buckets; i++ {
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bw.buckets[i] = int64(i * buckets)
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}
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for i := 1; i < buckets; i++ {
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line := bw.Sparkline(i)
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t.Logf("count: %d, len %d: %+v", i, len([]rune(line)), line)
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}
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t.Logf("decreasing")
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for i := 0; i < buckets; i++ {
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bw.buckets[i] = int64((buckets - i) * buckets)
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}
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for i := 1; i < buckets; i++ {
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line := bw.Sparkline(i)
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t.Logf("count: %d, len %d: %+v", i, len([]rune(line)), line)
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}
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}
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func TestSparkRandom(t *testing.T) {
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buckets := 20
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bw := BPS{
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buckets: make([]int64, buckets),
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}
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bw.buckets[3] = 100
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t.Logf("%+v", bw.Sparkline(10))
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bw.buckets[7] = 300
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for i := 1; i < buckets; i++ {
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line := bw.Sparkline(i)
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t.Logf("count: %d, len: %d: %+v", i, len([]rune(line)), line)
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}
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}
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