removed unreachable code

This commit is contained in:
Stephen McQuay 2014-01-08 22:15:04 -08:00
parent ab6673d712
commit 3b10ab9956

View File

@ -67,7 +67,6 @@ func ProjectPolygon(axis Vector2d, p Polygon2d) (min float32, max float32) {
} }
func PolygonIntersection(r Polygon2d, p Point2d, v Vector2d) (bool, Point2d) { func PolygonIntersection(r Polygon2d, p Point2d, v Vector2d) (bool, Point2d) {
// TODO - need to test point in polygon for start and end to detect wholly // TODO - need to test point in polygon for start and end to detect wholly
// inside situations // inside situations
intersection := false intersection := false
@ -75,10 +74,6 @@ func PolygonIntersection(r Polygon2d, p Point2d, v Vector2d) (bool, Point2d) {
distance_sq := float32(math.MaxFloat32) distance_sq := float32(math.MaxFloat32)
for point, _ := range r.Points { for point, _ := range r.Points {
if point == len(r.Points) {
break
}
edgePt, edgeVec := r.Edge(point) edgePt, edgeVec := r.Edge(point)
i, pt := Intersection(p, edgePt, v, edgeVec) i, pt := Intersection(p, edgePt, v, edgeVec)
if i { if i {