I want to get rid of the notion of fixed arena geometry. I've got some code in flight that does this, but with an open world you don't want robots wandering aimlessly. This will allow robots to know where action is.
Thoughts?
I want to get rid of the notion of fixed arena geometry. I've got some code in flight that does this, but with an open world you don't want robots wandering aimlessly. This will allow robots to know where action is.
Thoughts?
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I want to get rid of the notion of fixed arena geometry. I've got some code in flight that does this, but with an open world you don't want robots wandering aimlessly. This will allow robots to know where action is.
Thoughts?